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33
CHANGELOG.md
33
CHANGELOG.md
@@ -1,33 +0,0 @@
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## 1.4
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* Added window creation backends. GLava automatically uses the appropriate backend, currently `"glx"` and `"glfw"` are available. The GLX window creation code nicely supports transparent windows so that users do not need to use GLFW 3.3 for native transparency, which remains unstable and unreleased.
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* Added a `--backend` (or `-b`) flag that can be used to manually select window creation backends.
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* Fixed alpha blending with `"native"` transparency. GLava now correctly uses premultiplied alpha to provide alpha blending with other X windows, where a compositor is available.
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* Fixed a segmentation fault that occurs with uncommon window managers, see #19
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* Fixed various other issues with alpha blending in shader code.
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## 1.3
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* Added RGBA color parsing for GLSL code and directives (does not work within `#request` directives). The behaviour converts `#3ef708ff` -> `vec4(0.243, 0.967, 0.031, 1.0)`. If the alpha component is omitted, it is assumed to be `1.0`. The parsing occurs during compile time, so it does not incurr any performance penalty.
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* Fixed stray `[DEBUG]` messages that were errornously being printed
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* _Actually_ added support for GLFW 3.1, see issue #13
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* Fixed issue with some WMs not responding to GLava's window types and hints, see #17
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* Fixed alpha blending not working, `radial` and `circle` image quality should be drastically improved on `xroot` and `none` opacity settings.
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* Added `--version` command line flag
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## 1.2
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* Attempted to add support for GLFW 3.1, see issue #13
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* Added configurable solid background color, see #16
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* Fixed issue with excessive file reads from `~/.Xauthority` see #15
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## 1.1
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* Added `circle` module
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* Added anti-aliasing to the `radial` module, written into the shader itself
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* Default configuration values should create more appealing visualizers now
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* Massive performance improvements, see issue #10
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## 1.0
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* All versions of GLava with `1.0` version numbers are older development releases.
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@@ -51,10 +51,11 @@ GLava aims to be compatible with _most_ EWMH compliant window managers. Below is
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| WM | ! | Details
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| :---: | --- | --- |
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| Mutter (GNOME, Budgie) |  | `"native"` (default) opacity should be used
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| Openbox (LXDE or standalone) |  | [Some tweaks may be required](https://www.reddit.com/r/unixporn/comments/7vcgi4/oc_after_receiving_positive_feedback_here_i/dtrkvja/)
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| Openbox (LXDE or standalone) |  | No issues
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| Xfwm (XFCE) |  | Untested, but should work without issues
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| Fluxbox |  | Untested, but should work without issues
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| iceWM |  | No notable issues
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| IceWM |  | No issues
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| Bspwm |  | No issues
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| Herbstluftwm |  | `hc rule windowtype~'_NET_WM_WINDOW_TYPE_DESKTOP' manage=off` can be used to unmanage desktop windows
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| AwesomeWM |  | Can still be focused, may require other changes to config depending on layout
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| kwin (KDE) |  | [Issues with workspaces and stacking](https://github.com/wacossusca34/glava/issues/4), needs further testing
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@@ -62,8 +63,7 @@ GLava aims to be compatible with _most_ EWMH compliant window managers. Below is
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| EXWM |  | EXWM does not have a desktop, and forces window decorations
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| Unity |  | Needs testing
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| Enlightenment |  | Needs testing
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| Bspwm |  | Needs testing
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| xmonad |  | Needs testing
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| Xmonad |  | Needs testing
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| Any non EWMH-compliant WM |  | Window types and hints will not work if the window manager does not support the EWMH standards.
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## Licensing
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6
glava.c
6
glava.c
@@ -18,7 +18,7 @@
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#include "render.h"
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#include "xwin.h"
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#define GLAVA_VERSION "1.4.1"
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#define GLAVA_VERSION "1.4.3"
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#ifdef GLAD_DEBUG
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#define GLAVA_RELEASE_TYPE_PREFIX "debug, "
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#else
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@@ -199,7 +199,7 @@ int main(int argc, char** argv) {
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bool verbose = false;
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bool copy_mode = false;
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int c, idx, n = 0;
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int c, idx;
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while ((c = getopt_long(argc, argv, opt_str, p_opts, &idx)) != -1) {
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switch (c) {
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case 'v': verbose = true; break;
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@@ -259,7 +259,7 @@ int main(int argc, char** argv) {
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}
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pthread_t thread;
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int thread_id = pthread_create(&thread, NULL, input_pulse, (void*) &audio);
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pthread_create(&thread, NULL, input_pulse, (void*) &audio);
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float lb[r->bufsize_request], rb[r->bufsize_request];
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while (r->alive) {
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@@ -119,7 +119,7 @@ static void set_visible(GLFWwindow* w, bool visible) {
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else glfwHideWindow(w);
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}
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static bool swap_buffers(GLFWwindow* w) {
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static void swap_buffers(GLFWwindow* w) {
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glfwSwapBuffers(w);
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glfwPollEvents();
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}
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22
glx_wcb.c
22
glx_wcb.c
@@ -15,6 +15,7 @@
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrender.h>
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#include <X11/extensions/shape.h>
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#include <X11/Xatom.h>
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#include <glad/glad.h>
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@@ -126,7 +127,7 @@ static void* create_and_bind(const char* name, const char* class,
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if (!fmt || (transparent ? fmt->direct.alphaMask == 0 : fmt->direct.alphaMask != 0))
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continue;
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if (best < 0 || samp_buf && samples > samp) {
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if (best < 0 || (samp_buf && samples > samp)) {
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best = t;
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samp = samples;
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}
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@@ -157,9 +158,11 @@ static void* create_and_bind(const char* name, const char* class,
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fprintf(stderr, "XCreateWindow(): failed\n");
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abort();
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}
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bool desktop = false;
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if (type)
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xwin_settype(&wcb_glx, w, type);
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desktop = xwin_settype(&wcb_glx, w, type);
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for (size_t t = 0; t < states_sz; ++t)
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xwin_addstate(&wcb_glx, w, states[t]);
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@@ -180,6 +183,20 @@ static void* create_and_bind(const char* name, const char* class,
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Atom dwin = XInternAtom(display, "WM_DELETE_WINDOW", false);
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XSetWMProtocols(display, w->w, &dwin, 1);
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// XReparentWindow(display, w->w, DefaultRootWindow(display), 0, 0);
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/* Eliminate the window's effective region */
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if (desktop){
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int ignored;
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if (XShapeQueryExtension(display, &ignored, &ignored)) {
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Region region;
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if ((region = XCreateRegion())) {
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XShapeCombineRegion(display, w->w, ShapeInput, 0, 0, region, ShapeSet);
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XDestroyRegion(region);
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}
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}
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}
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glXCreateContextAttribsARBProc glXCreateContextAttribsARB = NULL;
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glXSwapIntervalEXTProc glXSwapIntervalEXT = NULL;
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@@ -255,7 +272,6 @@ static void get_fbsize(struct glxwin* w, int* d, int* h) {
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}
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static void get_pos(struct glxwin* w, int* x, int* y) {
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XWindowAttributes a;
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Window _ignored;
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XTranslateCoordinates(display, w->w, DefaultRootWindow(display), 0, 0, x, y, &_ignored);
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}
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7
render.c
7
render.c
@@ -506,7 +506,6 @@ void transform_smooth(struct gl_data* d, void** udaa, void* data) {
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for (int t = 0; t < asz; ++t) {
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float
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db = log(t), /* buffer index on log scale */
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v = b[t], /* value at this position */
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avg = 0; /* adj value averages (weighted) */
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/* Calculate real indexes for sampling at this position, since the
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distance is specified in scalar values */
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@@ -592,7 +591,7 @@ void transform_wrange(struct gl_data* d, void** _, void* data) {
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void transform_window(struct gl_data* d, void** _, void* data) {
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struct gl_sampler_data* s = (struct gl_sampler_data*) data;
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float* b = s->buf, w;
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float* b = s->buf;
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size_t sz = s->sz, t;
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for (t = 0; t < sz; ++t) {
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@@ -737,7 +736,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
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#ifdef GLAVA_GLX
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DECL_WCB(wcb_glx);
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if (!forced && !getenv("WAYLAND_DISPLAY") && getenv("DISPLAY")) {
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if (!forced && getenv("DISPLAY")) {
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backend = "glx";
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}
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#endif
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@@ -765,7 +764,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
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};
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if (!gl->wcb) {
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fprintf(stderr, "Invalid window creation backend selected: '%s'\n", gl->wcb);
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fprintf(stderr, "Invalid window creation backend selected: '%s'\n", backend);
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abort();
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}
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2
render.h
2
render.h
@@ -31,7 +31,7 @@ struct gl_wcb {
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int x, int y,
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int version_major, int version_minor);
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bool (*should_close) (void* ptr);
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bool (*swap_buffers) (void* ptr);
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void (*swap_buffers) (void* ptr);
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void (*get_pos) (void* ptr, int* x, int* y);
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void (*get_fbsize) (void* ptr, int* w, int* h);
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void (*set_geometry) (void* ptr, int x, int y, int w, int h);
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18
xwin.c
18
xwin.c
@@ -100,9 +100,7 @@ bool xwin_should_render(struct renderer* rd) {
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return ret;
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}
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/* Set window types defined by the EWMH standard, possible values:
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-> "desktop", "dock", "toolbar", "menu", "utility", "splash", "dialog", "normal" */
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static void xwin_changeatom(struct gl_wcb* wcb, void* impl, const char* type,
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static bool xwin_changeatom(struct gl_wcb* wcb, void* impl, const char* type,
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const char* atom, const char* fmt, int mode) {
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Window w = wcb->get_x11_window(impl);
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Display* d = wcb->get_x11_display();
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@@ -116,14 +114,19 @@ static void xwin_changeatom(struct gl_wcb* wcb, void* impl, const char* type,
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default: formatted[t] = c;
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}
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}
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bool ret = !strcmp(type, "DESKTOP");
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char buf[256];
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snprintf(buf, sizeof(buf), fmt, formatted);
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Atom desk = XInternAtom(d, buf, false);
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XChangeProperty(d, w, wtype, XA_ATOM, 32, mode, (unsigned char*) &desk, 1);
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return ret;
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}
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void xwin_settype(struct gl_wcb* wcb, void* impl, const char* type) {
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xwin_changeatom(wcb, impl, type, "_NET_WM_WINDOW_TYPE", "_NET_WM_WINDOW_TYPE_%s", PropModeReplace);
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/* Set window types defined by the EWMH standard, possible values:
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-> "desktop", "dock", "toolbar", "menu", "utility", "splash", "dialog", "normal" */
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bool xwin_settype(struct gl_wcb* wcb, void* impl, const char* type) {
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return xwin_changeatom(wcb, impl, type, "_NET_WM_WINDOW_TYPE",
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"_NET_WM_WINDOW_TYPE_%s", PropModeReplace);
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}
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void xwin_addstate(struct gl_wcb* wcb, void* impl, const char* state) {
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@@ -160,14 +163,13 @@ unsigned int xwin_copyglbg(struct renderer* rd, unsigned int tex) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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bool use_shm = true;
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int x, y, w, h;
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rd_get_wcb(rd)->get_fbsize(rd_get_impl_window(rd), &w, &h);
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rd_get_wcb(rd)->get_pos(rd_get_impl_window(rd), &x, &y);
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XColor c;
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Display* d = rd_get_wcb(rd)->get_x11_display();
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Drawable src = get_drawable(d, find_desktop(rd));
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bool use_shm = XShmQueryExtension(d);
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/* Obtain section of root pixmap */
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@@ -191,7 +193,7 @@ unsigned int xwin_copyglbg(struct renderer* rd, unsigned int tex) {
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XShmGetImage(d, src, image, x, y, AllPlanes);
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} else {
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image = XGetImage(d, src, x, y, (unsigned int) w, (unsigned int) h,
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ZPixmap, AllPlanes);
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AllPlanes, ZPixmap);
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}
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/* Try to convert pixel bit depth to OpenGL storage format. The following formats\
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2
xwin.h
2
xwin.h
@@ -1,5 +1,5 @@
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bool xwin_should_render(struct renderer* rd);
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void xwin_settype(struct gl_wcb* wcb, void* impl, const char* type);
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bool xwin_settype(struct gl_wcb* wcb, void* impl, const char* type);
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void xwin_addstate(struct gl_wcb* wcb, void* impl, const char* state);
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unsigned int xwin_copyglbg(struct renderer* rd, unsigned int texture);
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