42 Commits
v1.4 ... v1.5

Author SHA1 Message Date
Jarcode
d49be40fd3 Added --desktop flag with presets, added setclickthrough option, removed kde previous kde changes, updated readme 2018-09-08 21:06:18 -07:00
Jarcode
fb1d85dbf9 Added potential fixes for KDE 2018-09-08 14:05:40 -07:00
Levi Webb
31ebab0549 Merge pull request #56 from Aaahh/patch-5
Stray letter
2018-08-15 22:13:24 -07:00
Aaahh Ahh
3f621420a3 Stray letter 2018-08-15 23:14:54 -04:00
Levi Webb
9a9c6eaa37 Update README.md 2018-08-13 19:28:06 -07:00
Jarcode
3e06fa683a Updated readme with XFCE4 instructions 2018-08-06 09:12:26 -07:00
Jarcode
b971c1c8f9 Updated readme with XFCE4 instructions 2018-08-05 22:30:26 -07:00
Jarcode
45b614a692 Added configuration option for fullscreen check 2018-08-05 21:24:18 -07:00
Jarcode
fc80db664b fix startup resource leak 2018-08-05 19:47:12 -07:00
Jarcode
75a3affbc0 changed defaults to disable mirroring 2018-08-05 19:27:50 -07:00
Jarcode
198596eaee Wait for EWMH WM to add _NET_SUPPORTING_WM_CHECK property, addresses #54 2018-08-05 18:22:07 -07:00
Jarcode
e694261f4d Merge branch 'master' of https://github.com/wacossusca34/glava 2018-08-05 17:39:58 -07:00
Jarcode
8c3b9a5f21 Added audio buffer mirroring, closes #53 2018-08-05 17:38:59 -07:00
Levi Webb
ebade264ea Fix hyperlink text in license
GitHub displays license information at the head of the repostiory contents for certain licenses, however this breaks when license text is slightly altered. In this case, github only works with the GPLv3 when the license text contains `http:` instead of `https:`!
2018-06-02 09:42:07 -07:00
Jarcode
469b8ec7ad Merge branch 'master' of https://github.com/wacossusca34/glava 2018-06-02 09:29:51 -07:00
Jarcode
4cc8a5e3ba Added "pinned" option for setxwinstate, addresses #4 2018-06-02 09:28:13 -07:00
Levi Webb
309b1beeec Merge pull request #44 from coderobe/patch-1
Fix fatal make issue when using XDG_CONFIG_DIRS
2018-05-07 14:04:14 -07:00
Robin B
7b72a28f19 Fix fatal make issue when using XDG_CONFIG_DIRS 2018-05-07 11:48:17 +02:00
Levi Webb
b83c7cc59e Merge pull request #43 from Aaahh/patch-3
Update README.md
2018-05-02 06:33:29 -07:00
Aaahh Ahh
6318c57ff7 Update README.md 2018-04-27 17:30:07 -04:00
Jarcode
279437dcd1 Update README with accurate instructions for Ubuntu/Debian 2018-04-06 17:05:58 -07:00
Jarcode
869ebba6b4 Added dynamic symbol loading for GLX functions, closes #41 2018-04-06 17:02:43 -07:00
Jarcode
dfd16f9e22 Properly compare desktop window types, closes #37 2018-03-19 21:45:19 -07:00
Jarcode
b446ac99c9 Fixed resource leak associated with xlib usage, see #33 2018-03-18 22:01:03 -07:00
Jarcode
8024e308d8 fixed some code style issues 2018-03-18 17:27:36 -07:00
Jarcode
dd5586a76e cleaning up comment formatting & spelling 2018-03-18 17:23:45 -07:00
Jarcode
20e755fbcb Switched to using git tags for versioning 2018-03-18 17:00:14 -07:00
Jarcode
ccf3c7b169 updated version 2018-03-18 16:26:52 -07:00
Jarcode
4be89c3337 force GLX backend even on XWayland sessions 2018-03-18 16:22:23 -07:00
Jarcode
2220946a2f Updated readme with compatibility information 2018-03-18 16:19:25 -07:00
Jarcode
9fb80be00f Merge branch 'unstable' 2018-03-18 12:26:31 -07:00
Jarcode
283afaaaca Cleanup & implementation of #32 2018-03-18 12:20:20 -07:00
Jarcode
5ac2cc4a94 Removed changelog in favour of GitHub releases 2018-03-04 13:39:39 -08:00
Jarcode
273cca946e Merge branch 'master' of https://github.com/wacossusca34/glava 2018-03-04 12:49:51 -08:00
Jarcode
95ceadf0e1 Merge branch 'unstable' 2018-03-04 12:49:23 -08:00
Jarcode
f32f0ded0f Version increase 2018-03-04 12:41:51 -08:00
Jarcode
3a1dcac8c9 Fixed texture load order, closes #28 2018-03-04 12:40:17 -08:00
Levi Webb
8adc8fe459 Merge pull request #26 from coderobe/master
Fix LDFLAGS
2018-03-02 17:41:49 -08:00
Robin Broda
e2f32a14cf Fix LDFLAGS 2018-03-02 18:40:35 +01:00
Levi Webb
318b4b3395 Update README.md 2018-02-20 19:05:00 -08:00
Levi Webb
b89fcd2e44 Merge pull request #23 from Aaahh/patch-3
Update Package names
2018-02-17 17:18:15 -08:00
Aaahh Ahh
baed3086d0 Update Package names
libpulse and libxext6-dev don't exist, also add libglx0 as it's not installed by default
2018-02-17 15:25:36 -05:00
19 changed files with 642 additions and 205 deletions

View File

@@ -1,33 +0,0 @@
## 1.4
* Added window creation backends. GLava automatically uses the appropriate backend, currently `"glx"` and `"glfw"` are available. The GLX window creation code nicely supports transparent windows so that users do not need to use GLFW 3.3 for native transparency, which remains unstable and unreleased.
* Added a `--backend` (or `-b`) flag that can be used to manually select window creation backends.
* Fixed alpha blending with `"native"` transparency. GLava now correctly uses premultiplied alpha to provide alpha blending with other X windows, where a compositor is available.
* Fixed a segmentation fault that occurs with uncommon window managers, see #19
* Fixed various other issues with alpha blending in shader code.
## 1.3
* Added RGBA color parsing for GLSL code and directives (does not work within `#request` directives). The behaviour converts `#3ef708ff` -> `vec4(0.243, 0.967, 0.031, 1.0)`. If the alpha component is omitted, it is assumed to be `1.0`. The parsing occurs during compile time, so it does not incurr any performance penalty.
* Fixed stray `[DEBUG]` messages that were errornously being printed
* _Actually_ added support for GLFW 3.1, see issue #13
* Fixed issue with some WMs not responding to GLava's window types and hints, see #17
* Fixed alpha blending not working, `radial` and `circle` image quality should be drastically improved on `xroot` and `none` opacity settings.
* Added `--version` command line flag
## 1.2
* Attempted to add support for GLFW 3.1, see issue #13
* Added configurable solid background color, see #16
* Fixed issue with excessive file reads from `~/.Xauthority` see #15
## 1.1
* Added `circle` module
* Added anti-aliasing to the `radial` module, written into the shader itself
* Default configuration values should create more appealing visualizers now
* Massive performance improvements, see issue #10
## 1.0
* All versions of GLava with `1.0` version numbers are older development releases.

View File

@@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@@ -645,7 +645,7 @@ the "copyright" line and a pointer to where the full notice is found.
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
@@ -664,11 +664,11 @@ might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

View File

@@ -4,11 +4,11 @@ obj = $(src:.c=.o)
# Build type parameter
ifeq ($(BUILD),debug)
CFLAGS_BUILD = -O0 -ggdb -Wall -fsanitize=address -fno-omit-frame-pointer -fno-optimize-sibling-calls
CFLAGS_BUILD = -O0 -ggdb -Wall #-fsanitize=address -fno-omit-frame-pointer -fno-optimize-sibling-calls
GLAD_GEN = c-debug
ASAN = -lasan
# ASAN = -lasan
else
CFLAGS_BUILD = -O2 -march=native
CFLAGS_BUILD = -O2 -march=native -Wstringop-overflow=0
GLAD_GEN = c
endif
@@ -32,20 +32,20 @@ endif
ifeq ($(INSTALL),unix)
CFLAGS_INSTALL = -DGLAVA_UNIX
ifdef XDG_CONFIG_DIRS
SHADER_DIR = $(firstword $(subst :, ,$XDG_CONFIG_DIR))/glava
SHADER_DIR = $(firstword $(subst :, ,$(XDG_CONFIG_DIRS)))/glava
else
SHADER_DIR = etc/xdg/glava
endif
endif
ifndef DISABLE_GLFW
ifdef ENABLE_GLFW
CFLAGS_GLFW = -DGLAVA_GLFW
LDFLAGS_GLFW = -lglfw
endif
ifndef DISABLE_GLX
CFLAGS_GLX = -DGLAVA_GLX
LDFLAGS_GLX = -lGLX -lXrender
LDFLAGS_GLX = -lXrender
endif
ifeq ($(INSTALL),osx)
@@ -53,14 +53,19 @@ ifeq ($(INSTALL),osx)
SHADER_DIR = Library/glava
endif
LDFLAGS = $(ASAN) -lpulse -lpulse-simple -pthread $(LDFLAGS_GLFW) -ldl -lm -lX11 -lXext $(LDFLAGS_GLX)
LDFLAGS += $(ASAN) -lpulse -lpulse-simple -pthread $(LDFLAGS_GLFW) -ldl -lm -lX11 -lXext $(LDFLAGS_GLX)
PYTHON = python
GLAVA_VERSION = \"$(shell git describe --tags 2>/dev/null)\"
ifeq ($(GLAVA_VERSION),\"\")
GLAVA_VERSION = \"unknown\"
endif
GLAD_INSTALL_DIR = glad
GLAD_SRCFILE = ./glad/src/glad.c
GLAD_ARGS = --generator=$(GLAD_GEN) --extensions=GL_EXT_framebuffer_multisample,GL_EXT_texture_filter_anisotropic
CFLAGS_COMMON = -I glad/include
CFLAGS_COMMON = -I glad/include -DGLAVA_VERSION="$(GLAVA_VERSION)"
CFLAGS_USE = $(CFLAGS_COMMON) $(CFLAGS_GLX) $(CFLAGS_GLFW) $(CFLAGS_BUILD) $(CFLAGS_INSTALL) $(CFLAGS)
all: glava

View File

@@ -1,7 +1,7 @@
## GLava
<img align="left" width="200" height="200" src="https://thumbs.gfycat.com/DefiantInformalIndianspinyloach-size_restricted.gif" />
GLava is an OpenGL audio spectrum visualizer. Its primary use case is for desktop windows or backgrounds. Displayed to the left is the `radial` shader module, and [here is a demonstration video](https://streamable.com/dgpj8). Development is active, and reporting issues is encouranged.
**GLava** is an OpenGL audio spectrum visualizer. Its primary use case is for desktop windows or backgrounds. Displayed to the left is the `radial` shader module, and [here is a demonstration video](https://streamable.com/dgpj8). Development is active, and reporting issues is encouranged.
**Compiling** (Or use the [`glava-git` AUR package](https://aur.archlinux.org/packages/glava-git/))**:**
@@ -19,7 +19,6 @@ You can pass `BUILD=debug` to the makefile for debug builds of both glad and gla
- X11
- PulseAudio
- GLFW 3.1+ (optional, disable with `DISABLE_GLFW=1`)
- Linux or BSD
**Additional compile time requirements:**
@@ -27,11 +26,14 @@ You can pass `BUILD=debug` to the makefile for debug builds of both glad and gla
- glad (included as a submodule)
- python (required to generate bindings with glad)
- GCC (this program uses GNU C features)
- GLX headers (optional, disable direct GLX support with `DISABLE_GLX=1`), usually the development packages for `libgl` include this on your distro
**Optional requirements:**
- GLFW 3.1+ (optional, enable with `ENABLE_GLFW=1`)
**Ubuntu/Debian users:** the following command ensures you have all the needed packages and headers to compile GLava:
```bash
sudo apt-get install libpulse libpulse-dev libglfw3 libglfw3-dev libxext6 libxext6-dev python make gcc
sudo apt-get install libpulse0 libpulse-dev libglfw3 libglfw3-dev libxext6 libxext-dev libxcomposite-dev python make gcc
```
## [Configuration](https://github.com/wacossusca34/glava/wiki)
@@ -40,9 +42,9 @@ GLava will start by looking for an entry point in the user configuration folder
You should start by running `glava --copy-config`. This will copy over default configuration files and create symlinks to modules in your user config folder. GLava will either load system configuration files or the user provided ones, so it's not advised to copy these files selectively.
To embed GLava in your desktop (for EWMH compliant window managers), use `#request setxwintype "desktop"` and then position it accordingly with `#request setgeometry x y width height`. You may want to also use `#request setforcegeometry true` for some window managers.
To embed GLava in your desktop (for EWMH compliant window managers), run it with the `--desktop` flag and then position it accordingly with `#request setgeometry x y width height` in your `rc.glsl`.
\* On an XDG compliant Linux or BSD system. OSX will use `/Library/glava` and `~/Library/Preferences/glava` instead.
\* On an XDG compliant Linux or BSD system.
## Desktop window compatibility
@@ -51,21 +53,23 @@ GLava aims to be compatible with _most_ EWMH compliant window managers. Below is
| WM | ! | Details
| :---: | --- | --- |
| Mutter (GNOME, Budgie) | ![-](https://placehold.it/15/118932/000000?text=+) | `"native"` (default) opacity should be used
| Openbox (LXDE or standalone) | ![-](https://placehold.it/15/118932/000000?text=+) | [Some tweaks may be required](https://www.reddit.com/r/unixporn/comments/7vcgi4/oc_after_receiving_positive_feedback_here_i/dtrkvja/)
| Xfwm (XFCE) | ![-](https://placehold.it/15/118932/000000?text=+) | Untested, but should work without issues
| Fluxbox | ![-](https://placehold.it/15/118932/000000?text=+) | Untested, but should work without issues
| iceWM | ![-](https://placehold.it/15/118932/000000?text=+) | No notable issues
| KWin (KDE) | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| Openbox (LXDE or standalone) | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| Xfwm (XFCE) | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| Fluxbox | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| IceWM | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| Bspwm | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| Herbstluftwm | ![-](https://placehold.it/15/118932/000000?text=+) | `hc rule windowtype~'_NET_WM_WINDOW_TYPE_DESKTOP' manage=off` can be used to unmanage desktop windows
| Unity | ![-](https://placehold.it/15/118932/000000?text=+) | No issues
| AwesomeWM | ![-](https://placehold.it/15/f09c00/000000?text=+) | Can still be focused, may require other changes to config depending on layout
| kwin (KDE) | ![-](https://placehold.it/15/f09c00/000000?text=+) | [Issues with workspaces and stacking](https://github.com/wacossusca34/glava/issues/4), needs further testing
| i3 (and i3-gaps) | ![-](https://placehold.it/15/f03c15/000000?text=+) | [i3 does not respect the `"desktop"` window type](https://github.com/wacossusca34/glava/issues/6)
| EXWM | ![-](https://placehold.it/15/f03c15/000000?text=+) | EXWM does not have a desktop, and forces window decorations
| Unity | ![-](https://placehold.it/15/1589F0/000000?text=+) | Needs testing
| Enlightenment | ![-](https://placehold.it/15/1589F0/000000?text=+) | Needs testing
| Bspwm | ![-](https://placehold.it/15/1589F0/000000?text=+) | Needs testing
| xmonad | ![-](https://placehold.it/15/1589F0/000000?text=+) | Needs testing
| Xmonad | ![-](https://placehold.it/15/1589F0/000000?text=+) | Needs testing
| Any non EWMH-compliant WM | ![-](https://placehold.it/15/f03c15/000000?text=+) | Window types and hints will not work if the window manager does not support the EWMH standards.
Note that some WMs listed without issues have specific overrides when using the `--desktop` flag. See `shaders/env_*.glsl` files for details.
## Licensing
GLava is licensed under the terms of the GPLv3. GLava includes some (heavily modified) source code that originated from [cava](https://github.com/karlstav/cava), which was initially provided under the MIT license. The source files that originated from cava are the following:
@@ -87,4 +91,4 @@ The below copyright applies for the modifications to the files listed above, and
## Porting
GLava was built with GLFW, making the graphics frontend mostly compatible if it were to be ported to Windows, and I have taken all the Xlib-specific code and placed it into `xwin.c` if anyone decides they wish to attempt at a port.
GLava was built with GLFW, making the graphics frontend mostly compatible if it were to be ported to Windows, and I have taken most of the Xlib-specific code and placed it into `xwin.c` if anyone decides they wish to attempt at a port.

2
glad

Submodule glad updated: 0a146b6723...c33992f23c

27
glava.c
View File

@@ -18,7 +18,6 @@
#include "render.h"
#include "xwin.h"
#define GLAVA_VERSION "1.4"
#ifdef GLAD_DEBUG
#define GLAVA_RELEASE_TYPE_PREFIX "debug, "
#else
@@ -160,6 +159,9 @@ static const char* help_str =
"Available arguments:\n"
"-h, --help show this help and exit\n"
"-v, --verbose enables printing of detailed information about execution\n"
"-d, --desktop enables running glava as a desktop window by detecting the\n"
" desktop environment and setting the appropriate properties\n"
" automatically. Can override properties in \"rc.glsl\".\n"
"-m, --force-mod=NAME forces the specified module to load instead, ignoring any\n"
" `#request mod` instances in the entry point.\n"
"-e, --entry=NAME specifies the name of the file to look for when loading shaders,\n"
@@ -175,10 +177,11 @@ static const char* help_str =
GLAVA_VERSION_STRING "\n"
" -- Copyright (C) 2017 Levi Webb\n";
static const char* opt_str = "hvVe:Cm:b:";
static const char* opt_str = "dhvVe:Cm:b:";
static struct option p_opts[] = {
{"help", no_argument, 0, 'h'},
{"verbose", no_argument, 0, 'v'},
{"desktop", no_argument, 0, 'd'},
{"entry", required_argument, 0, 'e'},
{"force-mod", required_argument, 0, 'm'},
{"copy-config", no_argument, 0, 'C'},
@@ -196,14 +199,14 @@ int main(int argc, char** argv) {
const char* force = NULL;
const char* backend = NULL;
const char* system_shader_paths[] = { user_path, install_path, NULL };
bool verbose = false;
bool copy_mode = false;
bool verbose = false, copy_mode = false, desktop = false;
int c, idx, n = 0;
int c, idx;
while ((c = getopt_long(argc, argv, opt_str, p_opts, &idx)) != -1) {
switch (c) {
case 'v': verbose = true; break;
case 'C': copy_mode = true; break;
case 'd': desktop = true; break;
case 'e': entry = optarg; break;
case 'm': force = optarg; break;
case 'b': backend = optarg; break;
@@ -225,7 +228,7 @@ int main(int argc, char** argv) {
exit(EXIT_SUCCESS);
}
renderer* r = rd_new(system_shader_paths, entry, force, backend);
renderer* r = rd_new(system_shader_paths, entry, force, backend, desktop);
float b0[r->bufsize_request], b1[r->bufsize_request];
size_t t;
@@ -245,7 +248,7 @@ int main(int argc, char** argv) {
.rate = (unsigned int) r->rate_request,
.format = -1,
.terminate = 0,
.channels = 2,
.channels = r->mirror_input ? 1 : 2,
.audio_out_r = b0,
.audio_out_l = b1,
.mutex = PTHREAD_MUTEX_INITIALIZER,
@@ -259,7 +262,7 @@ int main(int argc, char** argv) {
}
pthread_t thread;
int thread_id = pthread_create(&thread, NULL, input_pulse, (void*) &audio);
pthread_create(&thread, NULL, input_pulse, (void*) &audio);
float lb[r->bufsize_request], rb[r->bufsize_request];
while (r->alive) {
@@ -272,17 +275,15 @@ int main(int argc, char** argv) {
pthread_mutex_lock(&audio.mutex);
modified = audio.modified;
if (modified) {
/* create our own copies of the audio buffers, so the streaming thread can continue to append to it */
/* create our own copies of the audio buffers, so the streaming
thread can continue to append to it */
memcpy(lb, (void*) audio.audio_out_l, r->bufsize_request * sizeof(float));
memcpy(rb, (void*) audio.audio_out_r, r->bufsize_request * sizeof(float));
audio.modified = false; /* set this flag to false until the next time we read */
}
pthread_mutex_unlock(&audio.mutex);
/* Only render if needed (ie. stop rendering when fullscreen windows are focused) */
if (xwin_should_render(r)) {
rd_update(r, lb, rb, r->bufsize_request, modified);
} else {
if (!rd_update(r, lb, rb, r->bufsize_request, modified)) {
/* Sleep for 50ms and then attempt to render again */
struct timespec tv = {
.tv_sec = 0, .tv_nsec = 50 * 1000000

View File

@@ -70,7 +70,8 @@ static void* create_and_bind(const char* name, const char* class,
size_t states_sz,
int d, int h,
int x, int y,
int version_major, int version_minor) {
int version_major, int version_minor,
bool clickthrough) {
GLFWwindow* w;
@@ -119,7 +120,7 @@ static void set_visible(GLFWwindow* w, bool visible) {
else glfwHideWindow(w);
}
static bool swap_buffers(GLFWwindow* w) {
static void swap_buffers(GLFWwindow* w) {
glfwSwapBuffers(w);
glfwPollEvents();
}
@@ -132,6 +133,9 @@ static void get_pos (GLFWwindow* w, int* x, int* y) { glfwGetWindowPo
static double get_time (GLFWwindow* w) { return glfwGetTime(); }
static void set_time (GLFWwindow* w, double time) { glfwSetTime(time); }
static void set_swap (int i) { glfwSwapInterval(i); }
static void raise (GLFWwindow* w) { glfwShowWindow(w); }
static const char* get_environment(void) { return xwin_detect_wm(&wcb_glfw); }
WCB_ATTACH("glfw", wcb_glfw);

243
glx_wcb.c
View File

@@ -13,21 +13,154 @@
#include <math.h>
#include <time.h>
#include <dlfcn.h>
#include <X11/Xlib.h>
#include <X11/extensions/Xrender.h>
#include <X11/extensions/shape.h>
#include <X11/Xatom.h>
#include <glad/glad.h>
#include <GL/glx.h>
#include "render.h"
#include "xwin.h"
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
typedef void (*__GLXextFuncPtr)(void);
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXFBConfigID;
typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
/*
* Tokens for glXChooseVisual and glXGetConfig:
*/
#define GLX_USE_GL 1
#define GLX_BUFFER_SIZE 2
#define GLX_LEVEL 3
#define GLX_RGBA 4
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
/*
* Error codes returned by glXGetConfig:
*/
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
/*
* GLX 1.1 and later:
*/
#define GLX_VENDOR 1
#define GLX_VERSION 2
#define GLX_EXTENSIONS 3
/*
* GLX 1.3 and later:
*/
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_DONT_CARE 0xFFFFFFFF
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_WINDOW_BIT 0x00000001
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
#define GLX_RGBA_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
/*
* GLX 1.4 and later:
*/
#define GLX_SAMPLE_BUFFERS 0x186a0 /*100000*/
#define GLX_SAMPLES 0x186a1 /*100001*/
/* glXCreateContextAttribsARB extension definitions */
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
typedef void (*glXSwapIntervalEXTProc) (Display*, GLXDrawable, int);
GLXFBConfig* (*glXChooseFBConfig) (Display* dpy, int screen, const int* attribList, int* nitems);
XVisualInfo* (*glXGetVisualFromFBConfig)(Display* dpy, GLXFBConfig config);
int (*glXGetFBConfigAttrib) (Display* dpy, GLXFBConfig config, int attribute, int *value );
Bool (*glXMakeCurrent) (Display* dpy, GLXDrawable drawable, GLXContext ctx);
GLXDrawable (*glXGetCurrentDrawable) (void);
__GLXextFuncPtr (*glXGetProcAddressARB) (const GLubyte *);
void (*glXSwapBuffers) (Display* dpy, GLXDrawable drawable);
extern struct gl_wcb wcb_glx;
static Display* display;
@@ -43,6 +176,8 @@ struct glxwin {
bool should_close;
};
static Atom ATOM__MOTIF_WM_HINTS, ATOM_WM_DELETE_WINDOW, ATOM_WM_PROTOCOLS, ATOM__NET_ACTIVE_WINDOW;
static void init(void) {
display = XOpenDisplay(NULL);
if (!display) {
@@ -54,6 +189,47 @@ static void init(void) {
focused = false;
maximized = false;
transparent = false;
void* hgl = dlopen("libGL.so", RTLD_LAZY);
void* hglx = dlopen("libGLX.so", RTLD_LAZY);
if (!hgl && !hglx) {
fprintf(stderr, "Failed to load GLX functions (libGL and libGLX do not exist!)\n");
exit(EXIT_FAILURE);
}
/* Depending on the graphics driver, the GLX functions that we need may either be in libGL or
libGLX. */
void* resolve_f(const char* symbol) {
void* s = NULL;
if (hgl) s = dlsym(hgl, symbol);
if (!s && hglx) s = dlsym(hglx, symbol);
if (!s) {
fprintf(stderr, "Failed to resolve GLX symbol: `%s`\n", symbol);
exit(EXIT_FAILURE);
}
return s;
}
#define resolve(name) do { name = (typeof(name)) resolve_f(#name); } while (0)
#define intern(name, only_if_exists) \
do { ATOM_##name = XInternAtom(display, #name, only_if_exists); } while (0)
resolve(glXChooseFBConfig);
resolve(glXGetVisualFromFBConfig);
resolve(glXGetFBConfigAttrib);
resolve(glXMakeCurrent);
resolve(glXGetCurrentDrawable);
resolve(glXGetProcAddressARB);
resolve(glXSwapBuffers);
intern(_MOTIF_WM_HINTS, false);
intern(WM_DELETE_WINDOW, true);
intern(WM_PROTOCOLS, true);
intern(_NET_ACTIVE_WINDOW, false);
#undef intern
#undef resolve
}
static void apply_decorations(Window w) {
@@ -67,9 +243,7 @@ static void apply_decorations(Window w) {
hints.flags = 2;
hints.decorations = 0;
Atom motif = XInternAtom(display, "_MOTIF_WM_HINTS", false);
XChangeProperty(display, w, motif, motif, 32, PropModeReplace,
XChangeProperty(display, w, ATOM__MOTIF_WM_HINTS, ATOM__MOTIF_WM_HINTS, 32, PropModeReplace,
(unsigned char*) &hints, sizeof(hints) / sizeof(long));
}
}
@@ -79,7 +253,8 @@ static void* create_and_bind(const char* name, const char* class,
size_t states_sz,
int d, int h,
int x, int y,
int version_major, int version_minor) {
int version_major, int version_minor,
bool clickthrough) {
struct glxwin* w = malloc(sizeof(struct glxwin));
w->time = 0.0D;
w->should_close = false;
@@ -126,7 +301,7 @@ static void* create_and_bind(const char* name, const char* class,
if (!fmt || (transparent ? fmt->direct.alphaMask == 0 : fmt->direct.alphaMask != 0))
continue;
if (best < 0 || samp_buf && samples > samp) {
if (best < 0 || (samp_buf && samples > samp)) {
best = t;
samp = samples;
}
@@ -145,11 +320,11 @@ static void* create_and_bind(const char* name, const char* class,
vi = glXGetVisualFromFBConfig(display, config);
attr.colormap = XCreateColormap(display, DefaultRootWindow(display), vi->visual, AllocNone);
attr.event_mask = ExposureMask | KeyPressMask | StructureNotifyMask;
attr.event_mask = ExposureMask | KeyPressMask | StructureNotifyMask | PropertyChangeMask;
attr.background_pixmap = None;
attr.border_pixel = 0;
if (!(w->w = XCreateWindow(display, DefaultRootWindow(display),
if (!(w->w = XCreateWindow(display, DefaultRootWindow(display)/**xwin_get_desktop_layer(&wcb_glx)*/,
x, y, d, h, 0,
vi->depth, InputOutput, vi->visual,
CWColormap | CWEventMask | CWBackPixmap | CWBorderPixel,
@@ -158,8 +333,10 @@ static void* create_and_bind(const char* name, const char* class,
abort();
}
bool desktop = false;
if (type)
xwin_settype(&wcb_glx, w, type);
desktop = xwin_settype(&wcb_glx, w, type);
for (size_t t = 0; t < states_sz; ++t)
xwin_addstate(&wcb_glx, w, states[t]);
@@ -178,8 +355,19 @@ static void* create_and_bind(const char* name, const char* class,
XStoreName(display, w->w, name);
Atom dwin = XInternAtom(display, "WM_DELETE_WINDOW", false);
XSetWMProtocols(display, w->w, &dwin, 1);
XSetWMProtocols(display, w->w, &ATOM_WM_DELETE_WINDOW, 1);
/* Eliminate the window's effective region */
if (desktop || clickthrough) {
int ignored;
if (XShapeQueryExtension(display, &ignored, &ignored)) {
Region region;
if ((region = XCreateRegion())) {
XShapeCombineRegion(display, w->w, ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(region);
}
}
}
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = NULL;
glXSwapIntervalEXTProc glXSwapIntervalEXT = NULL;
@@ -207,9 +395,34 @@ static void* create_and_bind(const char* name, const char* class,
if (glXSwapIntervalEXT) glXSwapIntervalEXT(display, drawable, swap);
// XSelectInput(display, DefaultRootWindow(display), VisibilityChangeMask | PropertyChangeMask);
return w;
}
static void raise(struct glxwin* w) {
XClientMessageEvent ev = {
.type = ClientMessage,
.serial = 0,
.send_event = true,
.display = display,
.window = w->w,
.message_type = ATOM__NET_ACTIVE_WINDOW,
.format = 32,
.data = { .l = {
[0] = 1, /* source indication -- `1` when coming from an application */
[1] = 0, /* timestamp -- `0` to (attempt to) ignore */
[2] = w->w /* requestor's currently active window -- `0` for none */
}
}
};
/* Send the client message as defined by EWMH standards (usually works) */
XSendEvent(display, DefaultRootWindow(display), false, StructureNotifyMask, (XEvent*) &ev);
/* Raise the client in the X11 stacking order (sometimes works, can be blocked by the WM) */
XRaiseWindow(display, w->w);
XFlush(display);
}
static void set_swap (int _swap) { swap = _swap; }
static void set_floating (bool _floating) { floating = _floating; }
static void set_decorated (bool _decorated) { decorated = _decorated; }
@@ -238,10 +451,11 @@ static void swap_buffers(struct glxwin* w) {
XNextEvent(display, &ev);
switch (ev.type) {
case ClientMessage:
if (ev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", 1)
&& ev.xclient.data.l[0] == XInternAtom(display, "WM_DELETE_WINDOW", 1)) {
if (ev.xclient.message_type == ATOM_WM_PROTOCOLS
&& ev.xclient.data.l[0] == ATOM_WM_DELETE_WINDOW) {
w->should_close = true;
}
break;
default: break;
}
}
@@ -255,7 +469,6 @@ static void get_fbsize(struct glxwin* w, int* d, int* h) {
}
static void get_pos(struct glxwin* w, int* x, int* y) {
XWindowAttributes a;
Window _ignored;
XTranslateCoordinates(display, w->w, DefaultRootWindow(display), 0, 0, x, y, &_ignored);
}
@@ -273,6 +486,8 @@ static void set_time (struct glxwin* w, double time) { w->time = get_t
static Display* get_x11_display(struct glxwin* w) { return display; }
static Window get_x11_window (struct glxwin* w) { return w->w; }
static const char* get_environment(void) { return xwin_detect_wm(&wcb_glx); }
WCB_ATTACH("glx", wcb_glx);
#endif /* GLAVA_GLX */

View File

@@ -9,22 +9,22 @@
#include "fifo.h"
static pa_mainloop *m_pulseaudio_mainloop;
static pa_mainloop* m_pulseaudio_mainloop;
static void cb(__attribute__((unused)) pa_context *pulseaudio_context,
const pa_server_info *i,
void *userdata) {
static void cb(__attribute__((unused)) pa_context* pulseaudio_context,
const pa_server_info* i,
void* userdata) {
//getting default sink name
struct audio_data *audio = (struct audio_data *)userdata;
/* Obtain default sink name */
struct audio_data* audio = (struct audio_data*) userdata;
audio->source = malloc(sizeof(char) * 1024);
strcpy(audio->source,i->default_sink_name);
//appending .monitor suffix
/* Append `.monitor` suffix */
audio->source = strcat(audio->source, ".monitor");
//quiting mainloop
/* Quiting mainloop */
pa_context_disconnect(pulseaudio_context);
pa_context_unref(pulseaudio_context);
pa_mainloop_quit(m_pulseaudio_mainloop, 0);
@@ -32,10 +32,9 @@ static void cb(__attribute__((unused)) pa_context *pulseaudio_context,
}
static void pulseaudio_context_state_callback(pa_context *pulseaudio_context,
void *userdata) {
static void pulseaudio_context_state_callback(pa_context* pulseaudio_context, void* userdata) {
// make sure loop is ready
/* Ensure loop is ready */
switch (pa_context_get_state(pulseaudio_context))
{
case PA_CONTEXT_UNCONNECTED:
@@ -54,7 +53,6 @@ static void pulseaudio_context_state_callback(pa_context *pulseaudio_context,
exit(EXIT_FAILURE);
break;
case PA_CONTEXT_TERMINATED:
// printf("PulseAudio context terminated!\n");
pa_mainloop_quit(m_pulseaudio_mainloop, 0);
break;
}
@@ -63,29 +61,29 @@ static void pulseaudio_context_state_callback(pa_context *pulseaudio_context,
void get_pulse_default_sink(struct audio_data* audio) {
pa_mainloop_api *mainloop_api;
pa_context *pulseaudio_context;
pa_mainloop_api* mainloop_api;
pa_context* pulseaudio_context;
int ret;
// Create a mainloop API and connection to the default server
/* Create a mainloop API and connection to the default server */
m_pulseaudio_mainloop = pa_mainloop_new();
mainloop_api = pa_mainloop_get_api(m_pulseaudio_mainloop);
pulseaudio_context = pa_context_new(mainloop_api, "glava device list");
// This function connects to the pulse server
/* Connect to the PA server */
pa_context_connect(pulseaudio_context, NULL, PA_CONTEXT_NOFLAGS,
NULL);
// This function defines a callback so the server will tell us its state.
/* Define a callback so the server will tell us its state */
pa_context_set_state_callback(pulseaudio_context,
pulseaudio_context_state_callback,
(void*)audio);
// starting a mainloop to get default sink
/* Start mainloop to get default sink */
// starting with one non blokng iteration in case pulseaudio is not able to run
/* Start with one non blocking iteration in case pulseaudio is not able to run */
if (!(ret = pa_mainloop_iterate(m_pulseaudio_mainloop, 0, &ret))){
printf("Could not open pulseaudio mainloop to "
"find default device name: %d\n"
@@ -114,12 +112,11 @@ void get_pulse_default_sink(struct audio_data* audio) {
#endif
void* input_pulse(void* data) {
struct audio_data *audio = (struct audio_data *)data;
struct audio_data* audio = (struct audio_data*) data;
int i, n;
size_t ssz = audio->sample_sz;
float buf[ssz / 2];
/* The sample type to use */
const pa_sample_spec ss = {
.format = FSAMPLE_FORMAT,
.rate = audio->rate,
@@ -130,7 +127,7 @@ void* input_pulse(void* data) {
.fragsize = ssz
};
pa_simple *s = NULL;
pa_simple* s = NULL;
int error;
if (!(s = pa_simple_new(NULL, "glava", PA_STREAM_RECORD,
@@ -163,17 +160,21 @@ void* input_pulse(void* data) {
memmove(bl, &bl[ssz / 4], (fsz - (ssz / 4)) * sizeof(float));
memmove(br, &br[ssz / 4], (fsz - (ssz / 4)) * sizeof(float));
// sorting out channelss
/* sorting out channels */
for (n = 0, i = 0; i < ssz / 2; i += 2) {
// size_t idx = (i / 2) + (at * (BUFSIZE / 2));
/* size_t idx = (i / 2) + (at * (BUFSIZE / 2)); */
int idx = (fsz - (ssz / 4)) + n;
if (audio->channels == 1) bl[idx] = (buf[i] + buf[i + 1]) / 2;
if (audio->channels == 1) {
float sample = (buf[i] + buf[i + 1]) / 2;
bl[idx] = sample;
br[idx] = sample;
}
// stereo storing channels in buffer
/* stereo storing channels in buffer */
if (audio->channels == 2) {
bl[idx] = buf[i];
br[idx] = buf[i + 1];

139
render.c
View File

@@ -108,8 +108,9 @@ struct gl_data {
int rate; /* framerate */
double tcounter;
int fcounter, ucounter, kcounter;
bool print_fps, avg_window, interpolate, force_geometry, copy_desktop,
smooth_pass, premultiply_alpha;
bool print_fps, avg_window, interpolate, force_geometry, force_raised,
copy_desktop, smooth_pass, premultiply_alpha, check_fullscreen,
clickthrough;
void** t_data;
float gravity_step, target_spu, fr, ur, smooth_distance, smooth_ratio,
smooth_factor, fft_scale, fft_cutoff;
@@ -326,10 +327,8 @@ static GLuint create_1d_tex() {
}
static void update_1d_tex(GLuint tex, size_t w, float* data) {
float buf[w];
memcpy(buf, data, w * sizeof(float));
glBindTexture(GL_TEXTURE_1D, tex);
glTexImage1D(GL_TEXTURE_1D, 0, GL_R16, w, 0, GL_RED, GL_FLOAT, buf);
glTexImage1D(GL_TEXTURE_1D, 0, GL_R16, w, 0, GL_RED, GL_FLOAT, data);
}
#define BIND_VEC2 0
@@ -508,7 +507,6 @@ void transform_smooth(struct gl_data* d, void** udaa, void* data) {
for (int t = 0; t < asz; ++t) {
float
db = log(t), /* buffer index on log scale */
v = b[t], /* value at this position */
avg = 0; /* adj value averages (weighted) */
/* Calculate real indexes for sampling at this position, since the
distance is specified in scalar values */
@@ -594,7 +592,7 @@ void transform_wrange(struct gl_data* d, void** _, void* data) {
void transform_window(struct gl_data* d, void** _, void* data) {
struct gl_sampler_data* s = (struct gl_sampler_data*) data;
float* b = s->buf, w;
float* b = s->buf;
size_t sz = s->sz, t;
for (t = 0; t < sz; ++t) {
@@ -683,11 +681,15 @@ static struct gl_bind_src* lookup_bind_src(const char* str) {
}
struct renderer* rd_new(const char** paths, const char* entry,
const char* force_mod, const char* force_backend) {
const char* force_mod, const char* force_backend,
bool auto_desktop) {
xwin_wait_for_wm();
renderer* r = malloc(sizeof(struct renderer));
*r = (struct renderer) {
.alive = true,
.mirror_input = false,
.gl = malloc(sizeof(struct gl_data)),
.bufsize_request = 8192,
.rate_request = 22000,
@@ -714,6 +716,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
.gravity_step = 4.2,
.interpolate = true,
.force_geometry = false,
.force_raised = false,
.smooth_factor = 0.025,
.smooth_distance = 0.01,
.smooth_ratio = 4,
@@ -721,11 +724,13 @@ struct renderer* rd_new(const char** paths, const char* entry,
.sm_prog = 0,
.copy_desktop = true,
.premultiply_alpha = true,
.check_fullscreen = true,
.smooth_pass = true,
.fft_scale = 10.2F,
.fft_cutoff = 0.3F,
.geometry = { 0, 0, 500, 400 },
.clear_color = { 0.0F, 0.0F, 0.0F, 0.0F }
.clear_color = { 0.0F, 0.0F, 0.0F, 0.0F },
.clickthrough = false
};
bool forced = force_backend != NULL;
@@ -739,7 +744,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
#ifdef GLAVA_GLX
DECL_WCB(wcb_glx);
if (!forced && !getenv("WAYLAND_DISPLAY") && getenv("DISPLAY")) {
if (!forced && getenv("DISPLAY")) {
backend = "glx";
}
#endif
@@ -767,7 +772,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
};
if (!gl->wcb) {
fprintf(stderr, "Invalid window creation backend selected: '%s'\n", gl->wcb);
fprintf(stderr, "Invalid window creation backend selected: '%s'\n", backend);
abort();
}
@@ -789,7 +794,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
char* xwintype = NULL, * wintitle = "GLava";
char** xwinstates = malloc(1);
size_t xwinstates_sz = 0;
bool loading_module = true, loading_smooth_pass = false;
bool loading_module = true, loading_smooth_pass = false, loading_presets = false;;
struct gl_sfbo* current = NULL;
size_t t_count = 0;
@@ -819,6 +824,14 @@ struct renderer* rd_new(const char** paths, const char* entry,
}
})
},
{
.name = "setmirror", .fmt = "b",
.handler = RHANDLER(name, args, { r->mirror_input = *(bool*) args[0]; })
},
{
.name = "setfullscreencheck", .fmt = "b",
.handler = RHANDLER(name, args, { gl->check_fullscreen = *(bool*) args[0]; })
},
{
.name = "setbg", .fmt = "s",
.handler = RHANDLER(name, args, {
@@ -848,7 +861,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
.handler = RHANDLER(name, args, {
if (loading_module && !force_mod) {
size_t len = strlen((char*) args[0]);
char* str = malloc(sizeof(char) * (strlen((char*) args[0]) + 1));
char* str = malloc(sizeof(char) * (len + 1));
strncpy(str, (char*) args[0], len + 1);
module = str;
}
@@ -888,16 +901,22 @@ struct renderer* rd_new(const char** paths, const char* entry,
{
.name = "addxwinstate", .fmt = "s",
.handler = RHANDLER(name, args, {
++xwinstates_sz;
xwinstates = realloc(xwinstates, sizeof(*xwinstates) * xwinstates_sz);
xwinstates[xwinstates_sz - 1] = strdup((char*) args[0]);
if (!auto_desktop || loading_presets) {
++xwinstates_sz;
xwinstates = realloc(xwinstates, sizeof(*xwinstates) * xwinstates_sz);
xwinstates[xwinstates_sz - 1] = strdup((char*) args[0]);
}
})
},
{ .name = "setsource", .fmt = "s",
.handler = RHANDLER(name, args, {
r->audio_source_request = strdup((char*) args[0]); }) },
{ .name = "setclickthrough", .fmt = "b",
.handler = RHANDLER(name, args, { gl->clickthrough = *(bool*) args[0]; }) },
{ .name = "setforcegeometry", .fmt = "b",
.handler = RHANDLER(name, args, { gl->force_geometry = *(bool*) args[0]; }) },
{ .name = "setforceraised", .fmt = "b",
.handler = RHANDLER(name, args, { gl->force_raised = *(bool*) args[0]; }) },
{ .name = "setxwintype", .fmt = "s",
.handler = RHANDLER(name, args, { xwintype = strdup((char*) args[0]); }) },
{ .name = "setshaderversion", .fmt = "i",
@@ -1026,12 +1045,18 @@ struct renderer* rd_new(const char** paths, const char* entry,
directories will be populated with symlinks to the installed modules. */
const char* data;
size_t d_len;
const char* env = gl->wcb->get_environment();
size_t d_len, e_len;
for (const char** i = paths; (data = *i) != NULL; ++i) {
d_len = strlen(data);
e_len = env ? strlen(env) : 0;
size_t se_len = strlen(entry);
size_t bsz = se_len + d_len + 2;
/* '/' + \0 + "env_" + ".glsl" = 11 char padding, min 7 for "default" */
size_t bsz = se_len + 11;
if (d_len > e_len && d_len >= 7) bsz += d_len;
else if (e_len >= 7) bsz += e_len;
else bsz += 7;
char se_buf[bsz];
snprintf(se_buf, bsz, "%s/%s", data, entry);
@@ -1043,7 +1068,7 @@ struct renderer* rd_new(const char** paths, const char* entry,
if (errno != ENOENT &&
errno != ENOTDIR &&
errno != ELOOP ) {
fprintf(stderr, "failed to load entry '%s': %s\n", se_buf, strerror(errno));
fprintf(stderr, "Failed to load entry '%s': %s\n", se_buf, strerror(errno));
exit(EXIT_FAILURE);
} else continue;
}
@@ -1062,6 +1087,42 @@ struct renderer* rd_new(const char** paths, const char* entry,
munmap((void*) map, st.st_size);
if (auto_desktop) {
if (env) {
snprintf(se_buf, bsz, "%s/env_%s.glsl", data, env);
fd = open(se_buf, O_RDONLY);
if (fd == -1) {
if (errno != ENOENT &&
errno != ENOTDIR &&
errno != ELOOP) {
fprintf(stderr, "Failed to load desktop environment specific presets at '%s': %s\n", se_buf, strerror(errno));
exit(EXIT_FAILURE);
} else {
printf("No presets for current desktop environment (\"%s\"), using default presets for embedding\n", env);
snprintf(se_buf, bsz, "%s/env_default.glsl", data);
fd = open(se_buf, O_RDONLY);
if (fd == -1) {
fprintf(stderr, "Failed to load default presets at '%s': %s\n", se_buf, strerror(errno));
exit(EXIT_FAILURE);
}
}
}
fstat(fd, &st);
map = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
ext.source = map;
ext.source_len = st.st_size;
loading_presets = true;
ext_process(&ext, se_buf);
loading_presets = false;
munmap((void*) map, st.st_size);
} else {
fprintf(stderr, "Failed to detect the desktop environment! Is the window manager EWMH compliant?");
}
}
break;
}
@@ -1073,13 +1134,10 @@ struct renderer* rd_new(const char** paths, const char* entry,
exit(EXIT_FAILURE);
}
if (!(gl->w = gl->wcb->create_and_bind(wintitle, "GLava", xwintype,
(const char**) xwinstates, xwinstates_sz,
gl->geometry[2], gl->geometry[3],
gl->geometry[0], gl->geometry[1],
context_version_major, context_version_minor))) {
abort();
}
gl->w = gl->wcb->create_and_bind(wintitle, "GLava", xwintype, (const char**) xwinstates, xwinstates_sz,
gl->geometry[2], gl->geometry[3], gl->geometry[0], gl->geometry[1],
context_version_major, context_version_minor, gl->clickthrough);
if (!gl->w) abort();
if (xwintype) free(xwintype);
if (xwinstates) free(xwinstates);
@@ -1272,13 +1330,17 @@ void rd_time(struct renderer* r) {
gl->wcb->set_time(gl->w, 0.0D); /* reset time for measuring this frame */
}
void rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modified) {
bool rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modified) {
struct gl_data* gl = r->gl;
size_t t, a, fbsz = bsz * sizeof(float);
r->alive = !gl->wcb->should_close(gl->w);
if (!r->alive)
return;
return true;
/* Stop rendering when fullscreen windows are focused */
if (gl->check_fullscreen && !xwin_should_render(r))
return false;
/* Force disable interpolation if the update rate is close to or higher than the frame rate */
float uratio = (gl->ur / gl->fr); /* update : framerate ratio */
@@ -1361,7 +1423,7 @@ void rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modifi
for (t = 0; t < gl->stages_sz; ++t) {
bool needed[64] = { [ 0 ... 63 ] = false }; /* Load flags for each texture position */
bool load_flags[64] = { [ 0 ... 63 ] = false }; /* Load flags for each texture position */
/* Current shader program */
struct gl_sfbo* current = &gl->stages[t];
@@ -1429,6 +1491,10 @@ void rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modifi
/* Handle transformations and bindings for 1D samplers */
void handle_1d_tex(GLuint tex, float* buf, float* ubuf, size_t sz, int offset, bool audio) {
if (load_flags[offset])
goto bind_uniform;
load_flags[offset] = true;
/* Only apply transformations if the buffers we
were given are newly copied from PA */
if (modified) {
@@ -1443,6 +1509,7 @@ void rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modifi
transform types are added) */
}
}
glActiveTexture(GL_TEXTURE0 + offset);
/* Update texture with our data */
update_1d_tex(tex, sz, gl->interpolate ? (ubuf ? ubuf : buf) : buf);
@@ -1526,11 +1593,9 @@ void rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modifi
tex = sm->tex; /* replace input texture with our processed one */
}
if (!needed[offset]) {
glActiveTexture(GL_TEXTURE0 + offset);
glBindTexture(GL_TEXTURE_1D, tex);
needed[offset] = true;
}
glActiveTexture(GL_TEXTURE0 + offset);
glBindTexture(GL_TEXTURE_1D, tex);
bind_uniform:
glUniform1i(bind->uniform, offset);
}
@@ -1617,10 +1682,16 @@ void rd_update(struct renderer* r, float* lb, float* rb, size_t bsz, bool modifi
gl->geometry[0], gl->geometry[1],
gl->geometry[2], gl->geometry[3]);
}
if (gl->force_raised) {
gl->wcb->raise(gl->w);
}
}
/* Restore interpolation settings */
gl->interpolate = old_interpolate;
return true;
}
void* rd_get_impl_window (struct renderer* r) { return r->gl->w; }

View File

@@ -5,15 +5,16 @@
struct gl_data;
typedef struct renderer {
bool alive;
bool alive, mirror_input;
size_t bufsize_request, rate_request, samplesize_request;
char* audio_source_request;
struct gl_data* gl;
} renderer;
struct renderer* rd_new (const char** paths, const char* entry,
const char* force_mod, const char* force_backend);
void rd_update (struct renderer*, float* lb, float* rb,
const char* force_mod, const char* force_backend,
bool auto_desktop);
bool rd_update (struct renderer*, float* lb, float* rb,
size_t bsz, bool modified);
void rd_destroy (struct renderer*);
void rd_time (struct renderer*);
@@ -29,9 +30,11 @@ struct gl_wcb {
size_t states_sz,
int w, int h,
int x, int y,
int version_major, int version_minor);
int version_major, int version_minor,
bool clickthrough);
bool (*should_close) (void* ptr);
bool (*swap_buffers) (void* ptr);
void (*swap_buffers) (void* ptr);
void (*raise) (void* ptr);
void (*get_pos) (void* ptr, int* x, int* y);
void (*get_fbsize) (void* ptr, int* w, int* h);
void (*set_geometry) (void* ptr, int x, int y, int w, int h);
@@ -44,6 +47,7 @@ struct gl_wcb {
double (*get_time) (void* ptr);
void (*set_time) (void* ptr, double time);
void (*set_visible) (void* ptr, bool visible);
const char* (*get_environment) (void);
#ifdef GLAVA_RDX11
Display* (*get_x11_display)(void);
Window (*get_x11_window) (void* ptr);
@@ -63,6 +67,7 @@ struct gl_wcb {
WCB_FUNC(create_and_bind), \
WCB_FUNC(should_close), \
WCB_FUNC(swap_buffers), \
WCB_FUNC(raise), \
WCB_FUNC(set_swap), \
WCB_FUNC(get_pos), \
WCB_FUNC(get_fbsize), \
@@ -75,6 +80,7 @@ struct gl_wcb {
WCB_FUNC(set_time), \
WCB_FUNC(get_time), \
WCB_FUNC(set_visible), \
WCB_FUNC(get_environment), \
WCB_FUNC(get_x11_display), \
WCB_FUNC(get_x11_window) \
}

8
shaders/env_KWin.glsl Normal file
View File

@@ -0,0 +1,8 @@
#request setdecorated false
#request setxwintype "normal"
#request addxwinstate "below"
#request addxwinstate "skip_taskbar"
#request addxwinstate "skip_pager"
#request addxwinstate "pinned"
#request setclickthrough true

2
shaders/env_Openbox.glsl Normal file
View File

@@ -0,0 +1,2 @@
#request setxwintype "desktop"
#request addxwinstate "pinned"

3
shaders/env_Xfwm4.glsl Normal file
View File

@@ -0,0 +1,3 @@
#request setxwintype "desktop"
#request addxwinstate "pinned"
#request addxwinstate "below"

2
shaders/env_awesome.glsl Normal file
View File

@@ -0,0 +1,2 @@
#request setxwintype "desktop"
#request addxwinstate "pinned"

1
shaders/env_default.glsl Normal file
View File

@@ -0,0 +1 @@
#request setxwintype "desktop"

View File

@@ -21,11 +21,6 @@
#request setfocused false
#request setmaximized false
/* Force window geometry (locking the window in place), useful
for some pesky WMs that try to reposition the window when
embedding in the desktop. */
#request setforcegeometry false
/* Set window background opacity mode. Possible values are:
"native" - True transparency provided by the compositor. Can
@@ -41,6 +36,9 @@
"none" - Disable window opacity completely. */
#request setopacity "native"
/* Whether to mirror left and right audio input channels from PulseAudio.*/
#request setmirror false
/* OpenGL context and GLSL shader versions, do not change unless
you *absolutely* know what you are doing. */
#request setversion 3 3
@@ -63,10 +61,7 @@
This will set _NET_WM_WINDOW_TYPE to _NET_WM_WINDOW_TYPE_(TYPE),
where (TYPE) is the one of the window types listed (after being
converted to uppercase). More information can be found at:
https://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#idm140130317606816
*/
converted to uppercase). */
#request setxwintype "normal"
/* (X11 only) EWMH Window state atoms (multiple can be specified).
@@ -74,7 +69,7 @@
"modal", "sticky", "maximized_vert", "maximized_horz",
"shaded", "skip_taskbar", "skip_pager", "hidden", "fullscreen",
"above", "below", "demands_attention", "focused"
"above", "below", "demands_attention", "focused", "pinned"
This will add _NET_WM_STATE_(TYPE) atoms to _NET_WM_STATE,
where (TYPE) is one of the window states listed (after being
@@ -89,6 +84,13 @@
// #request addxwinstate "skip_taskbar"
// #request addxwinstate "skip_pager"
// #request addxwinstate "above"
// #request addxwinstate "pinned"
/* (X11 only) Use the XShape extension to support clicking through
the GLava window. Useful when you want to interact with other
desktop windows (icons, menus, desktop shells). Enabled by
default when GLava itself is a desktop window. */
#request setclickthrough false
/* PulseAudio source. Can be a number or a name of an audio
sink or device to record from. Set to "auto" to use the
@@ -120,6 +122,12 @@
simple set to zero (or lower) to disable the frame limiter. */
#request setframerate 0
/* Enable/disable fullscreen checks. This looks at the currently
focused window and halts GLava's rendering if it is
fullscreen. This prevents rendering from interfering with
other graphically intensive tasks. */
#request setfullscreencheck true
/* Enable/disable printing framerate every second. 'FPS' stands
for 'Frames Per Second', and 'UPS' stands for 'Updates Per
Second'. Updates are performed when new data is submitted
@@ -175,6 +183,21 @@
value unless you have a strange PulseAudio configuration. */
#request setsamplerate 22050
/* ** DEPRECATED **
Force window geometry (locking the window in place), useful
for some pesky WMs that try to reposition the window when
embedding in the desktop.
This routinely sends X11 events and should be avoided. */
#request setforcegeometry false
/* ** DEPRECATED **
Force window to be raised (focused in some WMs), useful for
WMs that have their own stacking order for desktop windows.
This routinely sends X11 events and should be avoided. */
#request setforceraised false
/* ** DEPRECATED **
Scale down the audio buffer before any operations are
performed on the data. Higher values are faster.

163
xwin.c
View File

@@ -8,6 +8,8 @@
#include <limits.h>
#include <errno.h>
#include <time.h>
#include <sys/ipc.h>
#include <sys/shm.h>
@@ -23,11 +25,13 @@
#include "render.h"
#include "xwin.h"
static Window find_desktop(struct renderer* r) {
/* Note: currently unused */
Window* xwin_get_desktop_layer(struct gl_wcb* wcb) {
static Window desktop;
static bool searched = false;
if (!searched) {
Display* d = rd_get_wcb(r)->get_x11_display();
Display* d = wcb->get_x11_display();
Atom class = XInternAtom(d, "WM_CLASS", false);
desktop = DefaultRootWindow(d);
Window _ignored, * children;
unsigned int nret;
@@ -39,18 +43,102 @@ static Window find_desktop(struct renderer* r) {
if (name) {
/* Mutter-based window managers */
if (!strcmp(name, "mutter guard window")) {
printf("Using mutter guard window instead of root window\n");
// desktop = children[t];
printf("Reparenting to mutter guard window instead of root window\n");
desktop = children[t];
t = nret; /* break after */
}
XFree(name);
}
unsigned long bytes;
XTextProperty text = {};
char** list;
int list_sz;
/* Get WM_CLASS property */
if (Success == XGetWindowProperty(d, children[t], class, 0, 512, false, AnyPropertyType,
&text.encoding, &text.format, &text.nitems, &bytes,
&text.value)) {
/* decode string array */
if (Success == XmbTextPropertyToTextList(d, &text, &list, &list_sz)) {
if (list_sz >= 1 && !strcmp(list[0], "plasmashell")) {
desktop = children[t];
t = nret;
}
XFreeStringList(list);
}
XFree(text.value);
}
}
XFree(children);
}
searched = true;
}
return desktop;
return &desktop;
}
void xwin_wait_for_wm(void) {
Display* d = XOpenDisplay(0);
Atom check = None;
bool exists = false;
struct timespec tv = { .tv_sec = 0, .tv_nsec = 50 * 1000000 };
do {
if (check == None) {
check = XInternAtom(d, "_NET_SUPPORTING_WM_CHECK", true);
}
if (check) {
int num_prop, idx;
Atom* props = XListProperties(d, DefaultRootWindow(d), &num_prop);
for (idx = 0; idx < num_prop; ++idx) {
if (props[idx] == check) {
exists = true;
break;
}
}
XFree(props);
}
if (!exists) nanosleep(&tv, NULL);
} while (!exists);
XCloseDisplay(d);
}
const char* xwin_detect_wm(struct gl_wcb* wcb) {
Display* d = wcb->get_x11_display();
Atom check = XInternAtom(d, "_NET_SUPPORTING_WM_CHECK", false);
Atom name = XInternAtom(d, "_NET_WM_NAME", false);
Atom type = XInternAtom(d, "UTF8_STRING", false);
union {
Atom a;
int i;
long unsigned int lui;
} ignored;
unsigned long nitems = 0;
unsigned char* wm_name = NULL;
Window* wm_check;
if (Success != XGetWindowProperty(d, DefaultRootWindow(d), check, 0, 1024, false, XA_WINDOW,
&ignored.a, &ignored.i, &nitems, &ignored.lui, (unsigned char**) &wm_check)) {
return NULL;
}
if (nitems > 0 && Success == XGetWindowProperty(d, *wm_check, name, 0, 1024, false, type,
&ignored.a, &ignored.i, &nitems, &ignored.lui, &wm_name)) {
if (nitems > 0) {
static const char* wm_name_store = NULL;
if (wm_name_store) XFree((unsigned char*) wm_name_store);
wm_name_store = (const char*) wm_name;
} else {
XFree(wm_name);
wm_name = NULL;
}
}
XFree(wm_check);
printf("wm_name: \"%s\"\n", wm_name);
return (const char*) wm_name;
}
bool xwin_should_render(struct renderer* rd) {
@@ -67,7 +155,7 @@ bool xwin_should_render(struct renderer* rd) {
Atom actual_type;
int actual_format, t;
unsigned long nitems, bytes_after;
unsigned char* data;
unsigned char* data = NULL;
int handler(Display* d, XErrorEvent* e) { return 0; }
@@ -85,6 +173,11 @@ bool xwin_should_render(struct renderer* rd) {
prop = XInternAtom(d, "_NET_WM_STATE", true);
if (data) {
XFree(data);
data = NULL;
}
if (Success != XGetWindowProperty(d, active, prop, 0, LONG_MAX, false, AnyPropertyType,
&actual_type, &actual_format, &nitems, &bytes_after, &data)) {
goto close; /* some WMs are a little slow on creating _NET_WM_STATE, so errors may occur here */
@@ -95,39 +188,58 @@ bool xwin_should_render(struct renderer* rd) {
}
}
close:
if (data)
XFree(data);
if (should_close)
XCloseDisplay(d);
return ret;
}
/* Set window types defined by the EWMH standard, possible values:
-> "desktop", "dock", "toolbar", "menu", "utility", "splash", "dialog", "normal" */
/* Create string copy on stack with upcase chars */
#define S_UPPER(in, out) char out[strlen(in) + 1]; \
do { \
for (size_t t = 0; t < sizeof(out) / sizeof(char); ++t) { \
char c = in[t]; \
switch (c) { \
case 'a' ... 'z': c -= 'a' - 'A'; \
default: out[t] = c; \
} \
} \
} while (0)
static void xwin_changeatom(struct gl_wcb* wcb, void* impl, const char* type,
const char* atom, const char* fmt, int mode) {
Window w = wcb->get_x11_window(impl);
Display* d = wcb->get_x11_display();
Atom wtype = XInternAtom(d, atom, false);
size_t len = strlen(type), t;
char formatted[len + 1];
for (t = 0; t < len + 1; ++t) {
char c = type[t];
switch (c) {
case 'a' ... 'z': c -= 'a' - 'A';
default: formatted[t] = c;
}
}
char buf[256];
snprintf(buf, sizeof(buf), fmt, formatted);
snprintf(buf, sizeof(buf), fmt, type);
Atom desk = XInternAtom(d, buf, false);
XChangeProperty(d, w, wtype, XA_ATOM, 32, mode, (unsigned char*) &desk, 1);
}
void xwin_settype(struct gl_wcb* wcb, void* impl, const char* type) {
xwin_changeatom(wcb, impl, type, "_NET_WM_WINDOW_TYPE", "_NET_WM_WINDOW_TYPE_%s", PropModeReplace);
/* Set window types defined by the EWMH standard, possible values:
-> "desktop", "dock", "toolbar", "menu", "utility", "splash", "dialog", "normal" */
bool xwin_settype(struct gl_wcb* wcb, void* impl, const char* rtype) {
S_UPPER(rtype, type);
xwin_changeatom(wcb, impl, type, "_NET_WM_WINDOW_TYPE",
"_NET_WM_WINDOW_TYPE_%s", PropModeReplace);
return !strcmp(type, "DESKTOP");
}
void xwin_addstate(struct gl_wcb* wcb, void* impl, const char* state) {
xwin_changeatom(wcb, impl, state, "_NET_WM_STATE", "_NET_WM_STATE_%s", PropModeAppend);
void xwin_addstate(struct gl_wcb* wcb, void* impl, const char* rstate) {
S_UPPER(rstate, state);
if (strcmp(state, "PINNED"))
xwin_changeatom(wcb, impl, state, "_NET_WM_STATE", "_NET_WM_STATE_%s", PropModeAppend);
else
xwin_setdesktop(wcb, impl, XWIN_ALL_DESKTOPS);
}
void xwin_setdesktop(struct gl_wcb* wcb, void* impl, unsigned long desktop) {
Window w = wcb->get_x11_window(impl);
Display* d = wcb->get_x11_display();
Atom wtype = XInternAtom(d, "_NET_WM_DESKTOP", false);
XChangeProperty(d, w, wtype, XA_CARDINAL, 32, PropModeReplace, (unsigned char*) &desktop, 1);
}
static Drawable get_drawable(Display* d, Window w) {
@@ -160,14 +272,13 @@ unsigned int xwin_copyglbg(struct renderer* rd, unsigned int tex) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
bool use_shm = true;
int x, y, w, h;
rd_get_wcb(rd)->get_fbsize(rd_get_impl_window(rd), &w, &h);
rd_get_wcb(rd)->get_pos(rd_get_impl_window(rd), &x, &y);
XColor c;
Display* d = rd_get_wcb(rd)->get_x11_display();
Drawable src = get_drawable(d, find_desktop(rd));
Drawable src = get_drawable(d, DefaultRootWindow(d));
bool use_shm = XShmQueryExtension(d);
/* Obtain section of root pixmap */
@@ -191,7 +302,7 @@ unsigned int xwin_copyglbg(struct renderer* rd, unsigned int tex) {
XShmGetImage(d, src, image, x, y, AllPlanes);
} else {
image = XGetImage(d, src, x, y, (unsigned int) w, (unsigned int) h,
ZPixmap, AllPlanes);
AllPlanes, ZPixmap);
}
/* Try to convert pixel bit depth to OpenGL storage format. The following formats\

15
xwin.h
View File

@@ -1,5 +1,18 @@
#define XWIN_ALL_DESKTOPS 0xFFFFFFFF
#ifndef XWIN_H
#define XWIN_H
typedef unsigned long int Window;
bool xwin_should_render(struct renderer* rd);
void xwin_settype(struct gl_wcb* wcb, void* impl, const char* type);
void xwin_wait_for_wm(void);
bool xwin_settype(struct gl_wcb* wcb, void* impl, const char* type);
void xwin_setdesktop(struct gl_wcb* wcb, void* impl, unsigned long desktop);
void xwin_addstate(struct gl_wcb* wcb, void* impl, const char* state);
unsigned int xwin_copyglbg(struct renderer* rd, unsigned int texture);
Window* xwin_get_desktop_layer(struct gl_wcb* wcb);
const char* xwin_detect_wm(struct gl_wcb* wcb);
#endif