Always define GLFW_EXPOSE_NATIVE_GLX
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2
xwin.c
2
xwin.c
@@ -18,9 +18,7 @@
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#define GLFW_EXPOSE_NATIVE_X11
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/* Hack to make GLFW 3.1 headers work with GLava. We don't use the context APIs from GLFW, but
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the old headers require one of them to be selected for exposure in glfw3native.h. */
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#if (GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR <= 1)
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#define GLFW_EXPOSE_NATIVE_GLX
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#endif
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3native.h>
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