Moved some smoothing options into smooth_parameters.glsl instead of residing in module configs
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4
render.c
4
render.c
@@ -672,9 +672,9 @@ struct renderer* rd_new(const char** paths, const char* entry, const char* force
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.ur = 1.0F,
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.print_fps = true,
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.bufscale = 1,
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.avg_frames = 4,
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.avg_frames = 6,
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.avg_window = true,
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.gravity_step = 0.1,
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.gravity_step = 4.2,
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.interpolate = true,
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.force_geometry = false,
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.smooth_distance = 0.01,
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