updated readme
This commit is contained in:
@@ -31,13 +31,13 @@ You can pass `BUILD=debug` to the makefile for debug builds of both glad and gla
|
||||
|
||||
## Configuration
|
||||
|
||||
GLava will start by looking for an entry point in the user configuration folder (`~/.config/glava/rc.glsl`*), and will fall back to loading from the shader installation folder (`/etc/xdg/glava`*). The entry point will specify a module to load and should set global configuration variables. Configuration for specific modules can be done in their respective `.glsl` files, which the module itself will include.
|
||||
GLava will start by looking for an entry point in the user configuration folder (`~/.config/glava/rc.glsl`\*), and will fall back to loading from the shader installation folder (`/etc/xdg/glava`\*). The entry point will specify a module to load and should set global configuration variables. Configuration for specific modules can be done in their respective `.glsl` files, which the module itself will include.
|
||||
|
||||
You should start by running `glava --copy-config`. This will copy over default configuration files and create symlinks to modules in your user config folder. GLava will either load system configuration files or the user provided ones, so it's not advised to copy these files selectively.
|
||||
|
||||
To embed GLava in your desktop (for EWMH compliant window managers), use `#request setxwintype "desktop"` and then position it accordingly with `#request setgeometry x y width height`. You may want to also use `#request setforcegeometry true` for some window managers.
|
||||
|
||||
* On an XDG compliant Linux or BSD system. OSX will use `/Library/glava` and `~/Library/Preferences/glava` instead.
|
||||
\* On an XDG compliant Linux or BSD system. OSX will use `/Library/glava` and `~/Library/Preferences/glava` instead.
|
||||
|
||||
## To-Do
|
||||
|
||||
|
||||
Reference in New Issue
Block a user