#include "adept42.h" #include "raw_hid.h" #include "split_util.h" #define _QWERTY 0 #define _L1 1 #define _L2 2 #define _L3 3 #define _L4 4 enum { SINGLE_TAP, SINGLE_HOLD, LT_LEAD }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * Layer0 - (Qwerty) * EntSUP = Enter when tapped and Super when held * SpcCA = Space when tapped and Ctrl + Alt when held * LKLyr2 = Leader key when tapped and layer 2 when held * EscCtl = Escape when tapped and Ctrl when held * BspAlt = Backspace when tapped and Alt when held * ,-----------------------------------------. ,-----------------------------------------. * | ESC | Q | W | E | R | T | | Y | U | I | O | P | BSPC | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | A | S | D | F | G | | H | J | K | L | ; | ' | * |------+------+------+------+------+------| |------+------+------+------+------+------| * |Shift | Z | X | C | V | B | | N | M | , | . | / |Shift | * `-----------------------------------------|------. ,------|-----------------------------------------' * |EscCtl|EntSUP|Layer1| |LKLyr2|SpcCA |BspAlt| * `--------------------' `--------------------' */ [_QWERTY] = LAYOUT( \ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ LCTL_T(KC_ESC), LGUI_T(KC_ENT), MO(_L1), TD(LT_LEAD), LCA_T(KC_SPC), RALT_T(KC_BSPC) \ ), /* * Layer1 - (Symbols | Numpad) * ,-----------------------------------------. ,-----------------------------------------. * | ` | ! | @ | # | { | } | | = | 7 | 8 | 9 | / | - | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | ~ | ^ | & | $ | ( | ) | | % | 4 | 5 | 6 | * | + | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | < | \ | | | _ | [ | ] | | , | 1 | 2 | 3 | . | > | * `-----------------------------------------|------. ,------|-----------------------------------------' * |CtlEsc|Enter |L1Held| |CtlSpc| 0 |AltBsp| * `--------------------' `--------------------' */ [_L1] = LAYOUT( \ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_LCBR, KC_RCBR, KC_EQL, KC_7, KC_8, KC_9, KC_SLSH, KC_MINS, \ KC_TILD, KC_CIRC, KC_AMPR, KC_DLR, KC_LPRN, KC_RPRN, KC_PERC, KC_4, KC_5, KC_6, KC_PAST, KC_PPLS, \ KC_LT, KC_BSLS, KC_PIPE, KC_UNDS, KC_LBRC, KC_RBRC, KC_COMM, KC_1, KC_2, KC_3, KC_PDOT, KC_GT, \ KC_TRNS, KC_TRNS, KC_TRNS, RCTL_T(KC_SPC), KC_0, KC_TRNS \ ), /* * Layer2 - (F-Keys | Navigation) * AS = Alt + Space * CE = Ctrl + Enter * SS = Super + Space * ACD = Alt + Ctrl + Del * ,-----------------------------------------. ,-----------------------------------------. * | ACD | F1 | F2 | F3 | F4 | SS | |PrtScn| Home |Insert| PgUp |VolUp | Del | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | AS | F5 | F6 | F7 | F8 | CE | | Left | Down | Up |Right |VolDn |Pause | * |------+------+------+------+------+------| |------+------+------+------+------+------| * |Shift | F9 | F10 | F11 | F12 | | |ScrLck| End | Caps | PgD |VolMte|Shift | * `-----------------------------------------|------. ,------|-----------------------------------------' * | LCtl |CtlAlt| LAlt | |L2Held|Space | RAlt | * `--------------------' `--------------------' */ [_L2] = LAYOUT( \ LCA(KC_DEL), KC_F1, KC_F2, KC_F3, KC_F4, LGUI(KC_SPC), KC_PSCR, KC_HOME, KC_INS, KC_PGUP, KC_VOLU, KC_DEL, \ LALT(KC_SPC), KC_F5, KC_F6, KC_F7, KC_F8, LCTL(KC_ENT), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLD, KC_PAUS, \ KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_SLCK, KC_END, KC_CAPS, KC_PGDN, KC_MUTE, KC_RSFT, \ KC_TRNS, LCTL(KC_LALT), KC_LALT, KC_TRNS, KC_TRNS, KC_TRNS \ ), /* * Layer3 - (Gaming) * ,-----------------------------------------. ,-----------------------------------------. * | Esc | V | Q | W | E | R | | | | Up | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab |Shift | A | S | D | F | | | Left | Down |Right | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | B | LCtl | Z | X | T | LAlt | | | | | | |TGLYR3| * `-----------------------------------------|------. ,------|-----------------------------------------' * | C |Space | G | | | | | * `--------------------' `--------------------' */ [_L3] = LAYOUT( \ KC_ESC, KC_V, KC_Q, KC_W, KC_E, KC_R, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, \ KC_TAB, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, \ KC_B, KC_LCTL, KC_Z, KC_X, KC_T, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_L3), \ KC_C, KC_SPC, KC_G, KC_NO, KC_NO, KC_NO \ ), /* * Layer4 - (RetroArch) * ,-----------------------------------------. ,-----------------------------------------. * | F1 | | | Up | | | | | A | S | Q | 1 | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * |Enter | | Left | Down |Right | | | | Z | X | W | 2 | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * |Shift | | | | | | | | | | | |TGLYR4| * `-----------------------------------------|------. ,------|-----------------------------------------' * | | | | | | | | * `--------------------' `--------------------' */ [_L4] = LAYOUT( \ KC_F1, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_A, KC_S, KC_Q, KC_1, KC_NO, \ KC_ENT, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_Z, KC_X, KC_W, KC_2, KC_NO, \ KC_RSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_L4), \ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO \ ) }; // advanced tap dance to enable the leader key typedef struct { bool is_press_action; uint8_t state; } tap; static tap ltld = { .is_press_action = true, .state = 0 }; uint8_t cur_dance(qk_tap_dance_state_t *state) { if (state->count == 1) { if (!state->pressed) return SINGLE_TAP; // Key is still held. Means you want to send a 'HOLD'. else return SINGLE_HOLD; } else return 8; // Magic number. At some point this method will expand to work for more presses } void layerlead_finished(qk_tap_dance_state_t *state, void *user_data) { ltld.state = cur_dance(state); switch (ltld.state) { case SINGLE_TAP: qk_leader_start(); break; case SINGLE_HOLD: layer_on(2); break; } } void layerlead_reset(qk_tap_dance_state_t *state, void *user_data) { switch (ltld.state) { case SINGLE_HOLD: layer_off(2); break; } } qk_tap_dance_action_t tap_dance_actions[] = { [LT_LEAD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layerlead_finished, layerlead_reset) }; // leader macro's LEADER_EXTERNS(); void matrix_scan_user(void) { LEADER_DICTIONARY() { keyrecord_t kr; kr.event.pressed = false; leading = false; leader_end(); // swith to gaming layer SEQ_ONE_KEY(KC_G) { layer_on(3); } // swith to retro arch layer SEQ_ONE_KEY(KC_R) { layer_on(4); } // paste text from primary buffer SEQ_ONE_KEY(KC_I) { register_code(KC_LSFT); register_code(KC_INS); unregister_code(KC_INS); unregister_code(KC_LSFT); } // chromium incognito window SEQ_ONE_KEY(KC_P) { register_code(KC_LCTL); register_code(KC_LSFT); register_code(KC_N); unregister_code(KC_LCTL); unregister_code(KC_LSFT); unregister_code(KC_N); } // play dynamic macro 1 SEQ_ONE_KEY(KC_M) { process_dynamic_macro(DYN_MACRO_PLAY1, &kr); } // record dynamic macro 1 SEQ_TWO_KEYS(KC_M, KC_R) { process_dynamic_macro(DYN_REC_START1, &kr); } // stop recording macro SEQ_TWO_KEYS(KC_M, KC_S) { kr.event.pressed = true; process_dynamic_macro(DYN_REC_STOP, &kr); } // reset microcontroller SEQ_TWO_KEYS(KC_K, KC_R) { reset_keyboard(); } // display adept42 firmware version SEQ_TWO_KEYS(KC_K, KC_V) { uint8_t msg[RAW_EPSIZE] = {0}; sprintf((char *)msg, "V:%s", FW_VERSION); raw_hid_send(msg, RAW_EPSIZE); } // display words per minute SEQ_TWO_KEYS(KC_K, KC_W) { uint8_t msg[RAW_EPSIZE] = {0}; sprintf((char *)msg, "W:%03d", get_current_wpm()); raw_hid_send(msg, RAW_EPSIZE); } } } bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LGUI_T(KC_ENT): return true; case LCA_T(KC_SPC): return true; case RALT_T(KC_BSPC): return true; default: return false; } } bool get_retro_tapping(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LCA_T(KC_SPC): return true; default: return false; } } bool led_update_user(led_t led_state) { static uint8_t caps_state = 0; static uint8_t msg[RAW_EPSIZE] = {0}; if (caps_state != led_state.caps_lock) { sprintf((char *)msg, "C:%u", led_state.caps_lock); raw_hid_send(msg, RAW_EPSIZE); caps_state = led_state.caps_lock; } return true; } uint32_t layer_state_set_user(uint32_t state) { uint8_t layer = biton32(state); static uint8_t msg[RAW_EPSIZE] = {0}; sprintf((char *)msg, "L:%u", layer); raw_hid_send(msg, RAW_EPSIZE); return state; } void dynamic_macro_record_start_user(void) { static uint8_t msg[RAW_EPSIZE] = {0}; sprintf((char *)msg, "M:1"); raw_hid_send(msg, RAW_EPSIZE); } void dynamic_macro_play_user(int8_t direction) { static uint8_t msg[RAW_EPSIZE] = {0}; sprintf((char *)msg, "M:3"); raw_hid_send(msg, RAW_EPSIZE); } void dynamic_macro_record_end_user(int8_t direction) { static uint8_t msg[RAW_EPSIZE] = {0}; sprintf((char *)msg, "M:5"); raw_hid_send(msg, RAW_EPSIZE); } void raw_hid_receive(uint8_t *data, uint8_t length) { raw_hid_send(data, length); }