83 lines
1.8 KiB
Makefile
83 lines
1.8 KiB
Makefile
src = $(wildcard *.c)
|
|
obj = $(src:.c=.o)
|
|
|
|
# Build type parameter
|
|
|
|
ifeq ($(BUILD),debug)
|
|
CFLAGS_BUILD = -O1 -ggdb -Wall -fsanitize=address -fno-omit-frame-pointer -fno-optimize-sibling-calls
|
|
GLAD_GEN = c-debug
|
|
ASAN = -lasan
|
|
else
|
|
CFLAGS_BUILD = -O2 -march=native
|
|
GLAD_GEN = c
|
|
endif
|
|
|
|
# Detect OS if not specified (OSX, Linux, BSD are supported)
|
|
|
|
ifndef INSTALL
|
|
UNAME_S := $(shell uname -s)
|
|
ifeq ($(UNAME_S),Darwin)
|
|
INSTALL = osx
|
|
else
|
|
INSTALL = unix
|
|
endif
|
|
endif
|
|
|
|
# Install type parameter
|
|
|
|
ifeq ($(INSTALL),standalone)
|
|
CFLAGS_INSTALL = -DGLAVA_STANDALONE
|
|
endif
|
|
|
|
ifeq ($(INSTALL),unix)
|
|
CFLAGS_INSTALL = -DGLAVA_UNIX
|
|
ifdef XDG_CONFIG_DIRS
|
|
SHADER_DIR = $(firstword $(subst :, ,$XDG_CONFIG_DIR))/glava
|
|
else
|
|
SHADER_DIR = etc/xdg/glava
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(INSTALL),osx)
|
|
CFLAGS_INSTALL = -DGLAVA_OSX
|
|
SHADER_DIR = Library/glava
|
|
endif
|
|
|
|
LDFLAGS = $(ASAN) -lpulse -lpulse-simple -pthread -lglfw -ldl -lm -lX11 -lXext
|
|
|
|
PYTHON = python
|
|
|
|
GLAD_INSTALL_DIR = glad
|
|
GLAD_SRCFILE = ./glad/src/glad.c
|
|
GLAD_ARGS = --generator=$(GLAD_GEN) --extensions=GL_EXT_framebuffer_multisample,GL_EXT_texture_filter_anisotropic
|
|
CFLAGS_COMMON = -I glad/include
|
|
CFLAGS_USE = $(CFLAGS_COMMON) $(CFLAGS_BUILD) $(CFLAGS_INSTALL) $(CFLAGS)
|
|
|
|
all: glava
|
|
|
|
%.o: %.c glad.o
|
|
$(CC) $(CFLAGS_USE) -o $@ -c $(firstword $<)
|
|
|
|
glava: $(obj)
|
|
$(CC) -o glava $(obj) glad.o $(LDFLAGS)
|
|
|
|
glad.o:
|
|
cd $(GLAD_INSTALL_DIR) && $(PYTHON) -m glad $(GLAD_ARGS) --out-path=.
|
|
$(CC) $(CFLAGS_USE) -o glad.o $(GLAD_SRCFILE) -c
|
|
|
|
.PHONY: clean
|
|
clean:
|
|
rm -f $(obj) glava glad.o
|
|
|
|
.PHONY: install
|
|
install:
|
|
install -Dm755 glava "$(DESTDIR)/usr/bin/glava"
|
|
install -d "$(DESTDIR)/$(SHADER_DIR)"
|
|
cp -Rv shaders/* "$(DESTDIR)/$(SHADER_DIR)"
|
|
|
|
.PHONY: uninstall
|
|
uninstall:
|
|
rm /usr/bin/glava
|
|
rm -rf $(SHADER_DIR)/glava
|
|
|