Files
glava/render.h

15 lines
454 B
C

struct gl_data;
typedef struct renderer {
bool alive;
size_t bufsize_request, rate_request, samplesize_request;
struct gl_data* gl;
} renderer;
struct renderer* rd_new(const char* shader_path);
void rd_update(struct renderer*, float* lb, float* rb, size_t bsz, bool modified);
void rd_destroy(struct renderer*);
void rd_time(struct renderer*);
void* rd_get_impl_window(struct renderer*);