src = $(wildcard *.c) obj = $(src:.c=.o) # Build type parameter ifeq ($(BUILD),debug) CFLAGS_BUILD = -ggdb GLAD_GEN = c-debug else CFLAGS_BUILD = -O2 -march=native GLAD_GEN = c endif # Detect OS if not specified (OSX, Linux, BSD are supported) ifndef INSTALL UNAME_S := $(shell uname -s) ifeq ($(UNAME_S),Darwin) INSTALL = osx else INSTALL = unix endif endif # Install type parameter ifeq ($(INSTALL),standalone) CFLAGS_INSTALL = -DGLAVA_STANDALONE endif ifeq ($(INSTALL),unix) CFLAGS_INSTALL = -DGLAVA_UNIX ifdef XDG_CONFIG_DIRS SHADER_DIR = $(firstword $(subst :, ,$XDG_CONFIG_DIR))/glava else SHADER_DIR = /etc/xdg/glava endif endif ifeq ($(INSTALL),osx) CFLAGS_INSTALL = -DGLAVA_OSX SHADER_DIR = /Library/glava endif LDFLAGS = -lpulse -lpulse-simple -pthread -lOpenGL -lglfw -ldl -lm -lX11 PYTHON = python GLAD_INSTALL_DIR = glad GLAD_SRCFILE = ./glad/src/glad.c GLAD_ARGS = --generator=$(GLAD_GEN) --extensions=GL_EXT_framebuffer_multisample,GL_EXT_texture_filter_anisotropic CFLAGS_COMMON = -I glad/include CFLAGS_USE = $(CFLAGS_COMMON) $(CFLAGS_BUILD) $(CFLAGS_INSTALL) $(CFLAGS) all: glad glava %.o: %.c $(CC) $(CFLAGS_USE) -o $@ -c $< glava: $(obj) $(CC) -o $@ $^ glad.o $(LDFLAGS) .PHONY: glad glad: cd $(GLAD_INSTALL_DIR) && $(PYTHON) -m glad $(GLAD_ARGS) --out-path=. $(CC) $(CFLAGS_USE) -o glad.o $(GLAD_SRCFILE) -c .PHONY: clean clean: rm -f $(obj) glava glad.o .PHONY: install install: cp glava /usr/bin/glava mkdir -p $(SHADER_DIR) cp -Rv shaders/* $(SHADER_DIR) .PHONY: uninstall uninstall: rm /usr/bin/glava rm -rf $(SHADER_DIR)/glava