This commit is contained in:
@@ -8,6 +8,7 @@ uniform ivec2 screen; /* screen dimensions */
|
||||
|
||||
out vec4 fragment; /* output */
|
||||
|
||||
#include "@graph.glsl"
|
||||
#include ":graph.glsl"
|
||||
|
||||
void main() {
|
||||
|
||||
Reference in New Issue
Block a user