Changed to stable releases
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@@ -1,7 +1,7 @@
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## GLava
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<img align="left" width="200" height="200" src="https://thumbs.gfycat.com/DefiantInformalIndianspinyloach-size_restricted.gif" />
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GLava is an (in development) OpenGL audio spectrum visualizer. Its primary use case is for desktop widgets or backgrounds. Displayed to the left is the `radial` shader module running in GLava.
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GLava is an OpenGL audio spectrum visualizer. Its primary use case is for desktop widgets or backgrounds. Displayed to the left is the `radial` shader module running in GLava.
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**Compiling** (Or use the [`glava-git` AUR package](https://aur.archlinux.org/packages/glava-git/))**:**
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19
glava.c
19
glava.c
@@ -18,7 +18,22 @@
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#include "render.h"
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#include "xwin.h"
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#define GLAVA_VERSION "1.0"
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#define GLAVA_VERSION "1.1"
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#ifdef GLAD_DEBUG
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#define GLAVA_RELEASE_TYPE_PREFIX "debug, "
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#else
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#define GLAVA_RELEASE_TYPE_PREFIX "stable, "
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#endif
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#ifdef GLAVA_STANDALONE
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#define GLAVA_RELEASE_TYPE_BUILD "standalone"
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#elif GLAVA_UNIX
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#define GLAVA_RELEASE_TYPE_BUILD "unix/fhs"
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#elif GLAVA_OSX
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#define GLAVA_RELEASE_TYPE_BUILD "osx"
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#else
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#define GLAVA_RELEASE_TYPE_BUILD "?"
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#endif
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#define GLAVA_RELEASE_TYPE GLAVA_RELEASE_TYPE_PREFIX GLAVA_RELEASE_TYPE_BUILD
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#define FORMAT(...) \
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({ \
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@@ -151,7 +166,7 @@ static const char* help_str =
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" directory for glava, copying any files in the root directory\n"
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" of the installed shader directory, and linking any modules.\n"
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"\n"
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"GLava (glava) " GLAVA_VERSION "\n"
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"GLava (glava) " GLAVA_VERSION " (" GLAVA_RELEASE_TYPE ")\n"
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" -- Copyright (C) 2017 Levi Webb\n";
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static const char* opt_str = "hve:Cm:";
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