fixed config load order, cleaning up shaders
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@@ -1,12 +1,14 @@
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/* min (vertical) line thickness */
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#define MIN_THICKNESS 1
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/* max (vertical) line thickness */
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#define MAX_THICKNESS 10
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#define MAX_THICKNESS 6
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/* base color to use, distance from center will multiply the RGB components */
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#define BASE_COLOR vec4(0.7, 0.2, 0.45, 1)
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/* amplitude */
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#define AMPLIFY 500
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/* outline color */
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#define OUTLINE vec4(0.15, 0.15, 0.15, 1)
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