fixed config load order, cleaning up shaders

This commit is contained in:
Jarcode
2017-12-02 17:34:22 -08:00
parent 4a6ba00ec4
commit bb9fbfc4fc
8 changed files with 58 additions and 26 deletions

View File

@@ -167,7 +167,7 @@ int main(int argc, char** argv) {
const char* install_path = SHADER_INSTALL_PATH;
const char* user_path = SHADER_USER_PATH;
const char* entry = "rc.glsl";
const char* system_shader_paths[] = { install_path, user_path, NULL };
const char* system_shader_paths[] = { user_path, install_path, NULL };
bool verbose = false;
bool copy_mode = false;