Add preliminary JACK support

Add preliminary support for the JACK Audio Connection Kit.
Code needs to be heavily cleaned up and checked, this is just to establish
a first working configuration.
This commit is contained in:
OldShatterham
2020-04-22 01:53:05 +02:00
parent 3cc5e226aa
commit a47fd9ee3f
3 changed files with 210 additions and 1 deletions

201
glava/jack_input.c Normal file
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@@ -0,0 +1,201 @@
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <math.h>
#include <time.h>
#include <string.h>
#include <errno.h>
#include <poll.h>
#include <jack/jack.h>
#include "fifo.h"
/* glava backend */
struct audio_data* audio;
int buffer_steps;
int buffer_offset;
/* Resampling buffer */
//When enough JACK samples to fill another glava buffer frame are summed,
//the current sample_sum_* is appended to frames_*[frame_index]
double sample_sum_1, sample_sum_2;
float sample_counter;
float sample_sz_ratio = 93.75f;
int frame_index;
int LIMIT;
/* JACK backend */
const int glava_sample_rate = 22050;
const int JACK_sample_rate = 96000;
jack_port_t *input_port1, *input_port2;
jack_client_t* client;
void updateBuffer(float frames_l[], float frames_r[]) {
float* bl = (float*) audio->audio_out_l;
float* br = (float*) audio->audio_out_r;
pthread_mutex_lock(&audio->mutex);
//Shift buffers:
memmove(bl, &bl[buffer_steps], buffer_offset * sizeof(float));
memmove(br, &br[buffer_steps], buffer_offset * sizeof(float));
//Append samples from frames_l and frames_r:
float blockSum = 0.0f;
for (int i = 0; i < buffer_steps; i++) {
blockSum += frames_l[i];
}
for (int frame = 0; frame < buffer_steps; frame++) {
bl[buffer_offset + frame] = frames_l[frame];
br[buffer_offset + frame] = frames_r[frame];
}
float checkSum = 0.0f;
for (int i = 0; i < buffer_steps; i++) {
checkSum += bl[buffer_offset + i];
}
//fprintf(stdout, "[DEBUG] Copied data from frames_l to glava buffers; block sum: %f, check sum: %f.\n", blockSum, checkSum);
frame_index = 0;
audio->modified = true;
pthread_mutex_unlock(&audio->mutex);
}
int process (jack_nframes_t nframes, void *arg) {
double *frames_l = (double*)arg;
//TODO: double *frames_r = frames_l;
float* samples1 = (jack_default_audio_sample_t*)jack_port_get_buffer (input_port1, nframes);
float* samples2 = (jack_default_audio_sample_t*)jack_port_get_buffer (input_port2, nframes);
//Try to resample from JACK sample rate to glava sample rate
//TODO: find a proper resampling algorithm
/*for (int frame = 0; frame < nframes; frame++) {
sample_sum_1 += *samples1;
sample_sum_2 += *samples2;
sample_counter++;
if (sample_counter >= sample_sz_ratio) {
if (frame_index >= LIMIT) {
frame_index = LIMIT - 1;
fprintf(stderr, "Dear god, frame_index was %d while limit is %d!\n", frame_index, LIMIT);
}
frames_l[frame_index] = sample_sum_1 / sample_counter;
//TODO: frames_r[frame_index] = sample_sum_2 / sample_counter;
sample_sum_1 = 0.0;
sample_sum_2 = 0.0;
if(++frame_index >= buffer_steps) {
//TODO: Swap frames_l for frames_r
updateBuffer(frames_l, frames_l);
}
sample_counter -= sample_sz_ratio;
}
}*/
updateBuffer(samples1, samples2);
return 0;
}
void jack_shutdown (void *arg) {
//DO SOMETHING HERE?
printf ("jack_shutdown() called.\n");
}
static void init(struct audio_data* audio) {
printf ("[DEBUG] init() called.\n");
if (!audio->source) {
audio->source = strdup("/tmp/mpd.fifo");
}
const char *client_name = "glava";
const char *server_name = NULL;
jack_options_t options = JackNullOption;
jack_status_t status;
client = jack_client_open (client_name, options, &status, server_name);
if (client == NULL) {
fprintf (stderr, "jack_client_open() failed, status = 0x%2.0x\n", status);
if (status & JackServerFailed) {
printf ("Unable to connect to JACK server!\n");
}
exit (1);
}
if (status & JackServerStarted) {
fprintf (stdout, "JACK server started\n");
}
if (status & JackNameNotUnique) {
client_name = jack_get_client_name(client);
fprintf (stderr, "Unique name '%s' assigned!\n", client_name);
}
jack_on_shutdown (client, jack_shutdown, 0);
input_port1 = jack_port_register (client, "input1", JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
input_port2 = jack_port_register (client, "input2", JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
if ((input_port1 == NULL) || (input_port2 == NULL)) {
fprintf (stderr, "No more JACK ports available!\n");
exit (1);
}
printf ("[DEBUG] init() finished.\n");
}
static void* entry(void* data) {
printf ("[DEBUG] entry() called.\n");
audio = (struct audio_data *) data;
size_t buffer_sz = audio->audio_buf_sz;
size_t glava_sample_sz = audio->sample_sz;
sample_sz_ratio = ((float)JACK_sample_rate) / glava_sample_rate;
//How many samples the buffer will shift each update:
//TODO: buffer_steps = glava_sample_sz / 4;
buffer_steps = 64;
buffer_offset = buffer_sz - buffer_steps;
fprintf(stdout, "Buffer size: '%d', Sample size: '%d'\n", buffer_sz, glava_sample_sz);
double frames_l[buffer_steps];
//TODO: Clean all of this up...
double *frames_r = frames_l;
LIMIT = buffer_steps;
jack_set_process_callback (client, process, frames_l);
printf ("[DEBUG] trying to activate client...\n");
if (jack_activate (client)) {
fprintf (stderr, "Cannot activate client!\n");
exit (1);
}
while (true) {
sleep(1);
if (audio->terminate == 1) {
break;
}
}
jack_client_close (client);
printf ("[DEBUG] entry() finished.\n");
return 0;
}
AUDIO_ATTACH(jack);

7
glava/jack_input.h Normal file
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@@ -0,0 +1,7 @@
#ifndef JACK_INPUT_H
#define JACK_INPUT_H
#include "fifo.h"
#endif

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@@ -25,7 +25,8 @@ glava_dependencies = [
cc.find_library('dl'),
cc.find_library('m'),
cc.find_library('X11'),
cc.find_library('Xext')
cc.find_library('Xext'),
cc.find_library('jack')
]
if cc.get_id() == 'clang'