added options for window position, size and class
This commit is contained in:
3
render.h
3
render.h
@@ -7,7 +7,8 @@ typedef struct renderer {
|
||||
struct gl_data* gl;
|
||||
} renderer;
|
||||
|
||||
struct renderer* rd_new(int x, int y, int w, int h, const char* shader_path);
|
||||
struct renderer* rd_new(const char* shader_path);
|
||||
void rd_update(struct renderer*, float* lb, float* rb, size_t bsz, bool modified);
|
||||
void rd_destroy(struct renderer*);
|
||||
void rd_time(struct renderer*);
|
||||
void* rd_get_impl_window(struct renderer*);
|
||||
|
||||
Reference in New Issue
Block a user