changed defaults to disable mirroring
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@@ -42,7 +42,7 @@
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#request setopacity "native"
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/* Whether to mirror left and right audio input channels from PulseAudio.*/
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#request setmirror true
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#request setmirror false
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/* OpenGL context and GLSL shader versions, do not change unless
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you *absolutely* know what you are doing. */
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