properly handling config paths

This commit is contained in:
Jarcode
2017-12-01 22:46:31 -08:00
parent 11b50f1ee4
commit 75033a09aa
6 changed files with 199 additions and 108 deletions

45
glava.c
View File

@@ -4,6 +4,7 @@
#include <string.h>
#include <pthread.h>
#include <unistd.h>
#include <limits.h>
#include <sys/types.h>
#include "fifo.h"
@@ -11,10 +12,43 @@
#include "render.h"
#include "xwin.h"
int main(int argc, char** argv) {
const char* audio_source = argc >= 2 ? argv[1] : NULL; //TODO: change
renderer* r = rd_new("shaders");
#define FORMAT(...) \
({ \
char* buf = malloc(PATH_MAX); \
snprintf(buf, PATH_MAX, __VA_ARGS__); \
buf; \
})
#define ENV(e, ...) \
({ \
const char* _e = getenv(e); \
if (!_e) \
_e = FORMAT(__VA_ARGS__); \
_e; \
})
#ifdef GLAVA_STANDALONE
#define SHADER_INSTALL_PATH "shaders"
#define SHADER_USER_PATH "userconf"
/* FHS compliant systems */
#elif defined(__unix__) || defined(GLAVA_UNIX)
#define SHADER_INSTALL_PATH FORMAT("%s/glava", ENV("XDG_CONFIG_DIRS", "/etc/xdg"))
#define SHADER_USER_PATH FORMAT("%s/glava", ENV("XDG_CONFIG_HOME", "%s/.config", ENV("HOME", "/home")))
/* OSX */
#elif (defined(__APPLE__) && defined(__MACH__)) || defined(GLAVA_OSX)
#define SHADER_INSTALL_PATH "/Library/glava"
#define SHADER_USER_PATH FORMAT("%s/Library/Preferences/glava", ENV("HOME", "/"))
#else
#error "Unsupported target system"
#endif
int main(int argc, char** argv) {
const char* entry = "rc.glsl";
const char* system_shader_paths[] = { SHADER_INSTALL_PATH, SHADER_USER_PATH, NULL };
renderer* r = rd_new(system_shader_paths, entry);
float b0[r->bufsize_request], b1[r->bufsize_request];
size_t t;
@@ -26,9 +60,8 @@ int main(int argc, char** argv) {
struct audio_data audio = {
.source = ({
char* src = NULL;
if (audio_source && strcmp(audio_source, "auto") != 0) {
src = malloc(1 + strlen(audio_source));
strcpy(src, audio_source);
if (r->audio_source_request && strcmp(r->audio_source_request, "auto") != 0) {
src = strdup(r->audio_source_request);
}
src;
}),