From 6f688e8b4d7a5e17a8e349a2c2e945cdc515e492 Mon Sep 17 00:00:00 2001 From: Jarcode Date: Sat, 9 Mar 2019 21:14:08 -0800 Subject: [PATCH] Restore new smoothing parameters --- shaders/smooth_parameters.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/shaders/smooth_parameters.glsl b/shaders/smooth_parameters.glsl index 0e70513..bfea307 100644 --- a/shaders/smooth_parameters.glsl +++ b/shaders/smooth_parameters.glsl @@ -27,10 +27,10 @@ output is jagged and sporadic. - hybrid uses the results from both `average` and `maximum` with the weight provided in `SAMPLE_HYBRID_WEIGHT` */ -//#define SAMPLE_MODE average +#define SAMPLE_MODE average /* Weight should be provided in the range (0, 1). Higher values favour averaged results. `hybrid` mode only. */ -//#define SAMPLE_HYBRID_WEIGHT 0.65 +#define SAMPLE_HYBRID_WEIGHT 0.65 /* Factor used to scale frequencies. Lower values allows lower frequencies to occupy more space. */