Added --request parameter, fixed reading directives at end of file, limited most output to --verbose option
This commit is contained in:
57
glava.c
57
glava.c
@@ -166,9 +166,10 @@ static const char* help_str =
|
||||
"-d, --desktop enables running glava as a desktop window by detecting the\n"
|
||||
" desktop environment and setting the appropriate properties\n"
|
||||
" automatically. Can override properties in \"rc.glsl\".\n"
|
||||
"-r, --request=REQUEST evaluates the specified request after loading \"rc.glsl\".\n"
|
||||
"-m, --force-mod=NAME forces the specified module to load instead, ignoring any\n"
|
||||
" `#request mod` instances in the entry point.\n"
|
||||
"-e, --entry=NAME specifies the name of the file to look for when loading shaders,\n"
|
||||
"-e, --entry=FILE specifies the name of the file to look for when loading shaders,\n"
|
||||
" by default this is \"rc.glsl\".\n"
|
||||
"-C, --copy-config creates copies and symbolic links in the user configuration\n"
|
||||
" directory for glava, copying any files in the root directory\n"
|
||||
@@ -178,14 +179,23 @@ static const char* help_str =
|
||||
" system.\n"
|
||||
"-V, --version print application version and exit\n"
|
||||
"\n"
|
||||
GLAVA_VERSION_STRING "\n"
|
||||
" -- Copyright (C) 2017 Levi Webb\n";
|
||||
"The REQUEST argument is evaluated identically to the \'#request\' preprocessor directive\n"
|
||||
"in GLSL files.\n"
|
||||
"\n"
|
||||
"The DEFINE argument is appended to the associated file before it is processed. It is\n"
|
||||
"evaluated identically to the \'#define' preprocessor directive.\n"
|
||||
"\n"
|
||||
"The FILE argument may be any file path. All specified file paths are relative to the\n"
|
||||
"active configuration root (usually ~/.config/glava if present).\n"
|
||||
"\n"
|
||||
GLAVA_VERSION_STRING "\n";
|
||||
|
||||
static const char* opt_str = "dhvVe:Cm:b:";
|
||||
static const char* opt_str = "dhvVe:Cm:b:r:";
|
||||
static struct option p_opts[] = {
|
||||
{"help", no_argument, 0, 'h'},
|
||||
{"verbose", no_argument, 0, 'v'},
|
||||
{"desktop", no_argument, 0, 'd'},
|
||||
{"request", required_argument, 0, 'r'},
|
||||
{"entry", required_argument, 0, 'e'},
|
||||
{"force-mod", required_argument, 0, 'm'},
|
||||
{"copy-config", no_argument, 0, 'C'},
|
||||
@@ -196,22 +206,32 @@ static struct option p_opts[] = {
|
||||
|
||||
static renderer* rd = NULL;
|
||||
|
||||
void handle_term(int signum) {
|
||||
static void handle_term(int signum) {
|
||||
if (rd->alive) {
|
||||
puts("\nInterrupt recieved, closing...");
|
||||
rd->alive = false;
|
||||
}
|
||||
}
|
||||
|
||||
static inline void append_buf(char** buf, size_t* sz_store, char* str) {
|
||||
buf = realloc(buf, ++(*sz_store) * sizeof(char*));
|
||||
buf[*sz_store - 1] = str;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
||||
/* Evaluate these macros only once, since they allocate */
|
||||
const char* install_path = SHADER_INSTALL_PATH;
|
||||
const char* user_path = SHADER_USER_PATH;
|
||||
const char* entry = "rc.glsl";
|
||||
const char* force = NULL;
|
||||
const char* backend = NULL;
|
||||
const char
|
||||
* install_path = SHADER_INSTALL_PATH,
|
||||
* user_path = SHADER_USER_PATH,
|
||||
* entry = "rc.glsl",
|
||||
* force = NULL,
|
||||
* backend = NULL;
|
||||
const char* system_shader_paths[] = { user_path, install_path, NULL };
|
||||
|
||||
char** requests = malloc(1);
|
||||
size_t requests_sz = 0;
|
||||
|
||||
bool verbose = false, copy_mode = false, desktop = false;
|
||||
|
||||
int c, idx;
|
||||
@@ -220,6 +240,7 @@ int main(int argc, char** argv) {
|
||||
case 'v': verbose = true; break;
|
||||
case 'C': copy_mode = true; break;
|
||||
case 'd': desktop = true; break;
|
||||
case 'r': append_buf(requests, &requests_sz, optarg); break;
|
||||
case 'e': entry = optarg; break;
|
||||
case 'm': force = optarg; break;
|
||||
case 'b': backend = optarg; break;
|
||||
@@ -241,7 +262,19 @@ int main(int argc, char** argv) {
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
rd = rd_new(system_shader_paths, entry, force, backend, desktop);
|
||||
/* Handle `--force` argument as a request override */
|
||||
if (force) {
|
||||
const size_t bsz = 5 + strlen(force);
|
||||
char* force_req_buf = malloc(bsz);
|
||||
snprintf(force_req_buf, bsz, "mod %s", force);
|
||||
append_buf(requests, &requests_sz, force_req_buf);
|
||||
}
|
||||
|
||||
/* Null terminate array arguments */
|
||||
append_buf(requests, &requests_sz, NULL);
|
||||
|
||||
rd = rd_new(system_shader_paths, entry, (const char**) requests,
|
||||
backend, desktop, verbose);
|
||||
|
||||
struct sigaction action = { .sa_handler = handle_term };
|
||||
sigaction(SIGTERM, &action, NULL);
|
||||
@@ -275,7 +308,7 @@ int main(int argc, char** argv) {
|
||||
};
|
||||
if (!audio.source) {
|
||||
get_pulse_default_sink(&audio);
|
||||
printf("Using default PulseAudio sink: %s\n", audio.source);
|
||||
if (verbose) printf("Using default PulseAudio sink: %s\n", audio.source);
|
||||
}
|
||||
|
||||
pthread_t thread;
|
||||
|
||||
Reference in New Issue
Block a user