added transparency, cleanup
This commit is contained in:
@@ -21,17 +21,38 @@
|
||||
#request setfocused true
|
||||
#request setmaximized false
|
||||
|
||||
/* Force GLFW window geometry (locking the window in place),
|
||||
useful for some pesky WMs that try to reposition the window
|
||||
when embedding in the desktop. */
|
||||
#request setforcegeometry false
|
||||
|
||||
/* Set window background opacity mode. Possible values are:
|
||||
|
||||
"native" - True transparency provided by the compositor.
|
||||
Requires GLFW 3.3+ and an active compositor. Can
|
||||
reduce performance on some systems, and will not
|
||||
blend with the visualizer's alpha layer.
|
||||
|
||||
"xroot" - Maintain a copy of the root window's pixmap
|
||||
(usually the desktop background) to provide a
|
||||
pseudo-transparent effect. Useful when no compositor
|
||||
is available or native transparency isn't nessecary.
|
||||
Has very little performance impact.
|
||||
|
||||
"none" - Disable window opacity completely. */
|
||||
#request setopacity "xroot"
|
||||
|
||||
/* OpenGL context and GLSL shader versions, do not change unless
|
||||
you *absolutely* know what you are doing. */
|
||||
#request setversion 3 3
|
||||
#request setshaderversion 330
|
||||
|
||||
/* GLFW window title */
|
||||
#request settitle "GLava"
|
||||
|
||||
/* GLFW window geometry (x, y, width, height) */
|
||||
#request setgeometry 0 0 400 600
|
||||
|
||||
/* Force GLFW window geometry (locking the window in place), useful
|
||||
for some pesky WMs that try to reposition the window when
|
||||
embedding in the desktop. */
|
||||
#request setforcegeometry false
|
||||
|
||||
/* (X11 only) EWMH Window type. Possible values are:
|
||||
|
||||
"desktop", "dock", "toolbar", "menu",
|
||||
@@ -139,8 +160,3 @@
|
||||
the buffer. It is reccommended to use `setsamplerate` and
|
||||
`setsamplesize` to improve performance or accuracy instead. */
|
||||
#request setbufscale 1
|
||||
|
||||
/* OpenGL context and GLSL shader versions, do not change unless
|
||||
you _absolutely_ know what you are doing. */
|
||||
#request setversion 3 3
|
||||
#request setshaderversion 330
|
||||
|
||||
Reference in New Issue
Block a user