Use default PulseAudio buffer sizes when reading input from server, see #63

This commit is contained in:
Jarcode
2018-09-30 14:49:44 -07:00
parent 217d5c9eea
commit 14747b1e75

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@@ -123,7 +123,7 @@ void* input_pulse(void* data) {
.channels = 2 .channels = 2
}; };
const pa_buffer_attr pb = { const pa_buffer_attr pb = {
.maxlength = ssz * 2, .maxlength = (uint32_t) -1,
.fragsize = ssz .fragsize = ssz
}; };