added '-m' option, added radial module
This commit is contained in:
23
glava.c
23
glava.c
@@ -141,22 +141,25 @@ static const char* help_str =
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"Opens a window with an OpenGL context to draw an audio visualizer.\n"
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"\n"
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"Available arguments:\n"
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"-h, --help show this help and exit\n"
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"-v, --verbose enables printing of detailed information about execution\n"
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"-e, --entry=NAME specifies the name of the file to look for when loading shaders,\n"
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" by default this is \"rc.glsl\".\n"
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"-C, --copy-config creates copies and symbolic links in the user configuration\n"
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" directory for glava, copying any files in the root directory\n"
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" of the installed shader directory, and linking any modules.\n"
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"-h, --help show this help and exit\n"
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"-v, --verbose enables printing of detailed information about execution\n"
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"-m, --force-mod=NAME forces the specified module to load instead, ignoring any\n"
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" `#request mod` instances in the entry point.\n"
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"-e, --entry=NAME specifies the name of the file to look for when loading shaders,\n"
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" by default this is \"rc.glsl\".\n"
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"-C, --copy-config creates copies and symbolic links in the user configuration\n"
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" directory for glava, copying any files in the root directory\n"
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" of the installed shader directory, and linking any modules.\n"
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"\n"
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"GLava (glava) " GLAVA_VERSION "\n"
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" -- Copyright (C) 2017 Levi Webb\n";
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static const char* opt_str = "hve:C";
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static const char* opt_str = "hve:Cm:";
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static struct option p_opts[] = {
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{"help", no_argument, 0, 'h'},
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{"verbose", no_argument, 0, 'v'},
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{"entry", required_argument, 0, 'e'},
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{"force-mod", required_argument, 0, 'm'},
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{"copy-config", no_argument, 0, 'C'},
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{0, 0, 0, 0 }
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};
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@@ -167,6 +170,7 @@ int main(int argc, char** argv) {
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const char* install_path = SHADER_INSTALL_PATH;
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const char* user_path = SHADER_USER_PATH;
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const char* entry = "rc.glsl";
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const char* force = NULL;
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const char* system_shader_paths[] = { user_path, install_path, NULL };
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bool verbose = false;
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bool copy_mode = false;
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@@ -177,6 +181,7 @@ int main(int argc, char** argv) {
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case 'v': verbose = true; break;
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case 'C': copy_mode = true; break;
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case 'e': entry = optarg; break;
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case 'm': force = optarg; break;
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case '?': exit(EXIT_FAILURE); break;
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default:
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case 'h':
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@@ -190,7 +195,7 @@ int main(int argc, char** argv) {
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exit(EXIT_SUCCESS);
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}
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renderer* r = rd_new(system_shader_paths, entry);
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renderer* r = rd_new(system_shader_paths, entry, force);
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float b0[r->bufsize_request], b1[r->bufsize_request];
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size_t t;
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