# Backend backend = "glx"; paint-on-overlay = true; glx-no-stencil = true; unredir-if-possible = true; # Fading fading = true; fade-delta = 10; fade-in-step = 0.05; fade-out-step = 0.05; # Shadow shadow = true; no-dock-shadow = false; no-dnd-shadow = true; clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental). shadow-radius = 7; shadow-offset-x = -7; shadow-offset-y = -7; shadow-exclude = [ "n:e:Notification" ]; # Opacity detect-client-opacity = true; menu-opacity = 1.00; opacity-rule = [ "65:class_g = 'Bspwm' && class_i = 'presel_feedback'" ]; # Blur #blur-background = true; #blur-background-fixed = true; #blur-kern = "3,3,0.1,1,1,1,1,1,1,1"; # Window type settings wintypes: { tooltip = { fade = true; shadow = false; }; menu = { shadow = false; }; dropdown_menu = { shadow = false; }; popup_menu = { shadow = false; }; utility = { shadow = false; }; };