Removed blur and changed render

This commit is contained in:
2019-09-12 09:41:50 +02:00
parent 39ff90eb95
commit 8bfff9164c

View File

@@ -1,9 +1,10 @@
# Backend
backend = "glx";
paint-on-overlay = true;
glx-no-stencil = true;
backend = "xrender";
unredir-if-possible = true;
# V-Sync
vsync = false;
# Fading
fading = true;
fade-delta = 10;
@@ -12,9 +13,6 @@ fade-out-step = 0.05;
# Shadow
shadow = true;
no-dock-shadow = false;
no-dnd-shadow = true;
clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
shadow-radius = 7;
shadow-offset-x = -7;
shadow-offset-y = -7;
@@ -22,20 +20,16 @@ shadow-exclude = [ "n:e:Notification" ];
# Opacity
detect-client-opacity = true;
menu-opacity = 1.00;
opacity-rule = [ "65:class_g = 'Bspwm' && class_i = 'presel_feedback'" ];
# Blur
#blur-background = true;
#blur-background-fixed = true;
#blur-kern = "3,3,0.1,1,1,1,1,1,1,1";
# Window type settings
wintypes:
{
dock = { shadow = true; };
dnd = { shadow = false; };
tooltip = { fade = true; shadow = false; };
menu = { shadow = false; };
dropdown_menu = { shadow = false; };
popup_menu = { shadow = false; };
dropdown_menu = { shadow = false; opacity = 1.00; };
popup_menu = { shadow = false; opacity = 1.00; };
utility = { shadow = false; };
};